CyanRyan
2016
2019
2012
All you can ask from a dominoes app is that it lets you play dominoes, and Domino! by Flyclops provides that nearly flawlessly. The gameplay is intuitively implemented for mobile devices, and the menu features work well enough, with the exception of extra games being created when you and a friend challenge each other at the same time. The game's free to play with ads; the ads can be obnoxious and repetitive, but removing ads is currently a 10$ one-time payment, which isn't much of an ask if you play this that often. It'd be nice if it was easier to differentiate between placeable locations for a domino when there are multiple options.
Cute little VN with all sorts of fun references for the die-hard Sonic fan. Comes with a fun platforming minigame a la Sonic Triple Trouble 16-Bit's Special Stages. Soundtrack's good, too. Little punctuation errors abound in the dialogue, but it's a free April Fool's game.
Unironically better written than Sonic Forces was.
Unironically better written than Sonic Forces was.
1998
THE FPS platformer. Halo can eat it. TURN OFF HD MODELS IN VIDEO SETTINGS.
Unbelievably immersive atmospheric storytelling that tells most of said story without exposition dumps, though the final chapter of the game is a little weaker than the rest of it. Music's decent; I had fun learning that this is where the Valve tune comes from. Sound mixing's a little weird, but you can freely adjust it in the audio menu. Gunfights get pretty hard, but they're still fair, IMO, especially considering how easy it is to save scum.
Not much else to say, honestly. It's genuinely mind-blowing that this came out in 1998.
Unbelievably immersive atmospheric storytelling that tells most of said story without exposition dumps, though the final chapter of the game is a little weaker than the rest of it. Music's decent; I had fun learning that this is where the Valve tune comes from. Sound mixing's a little weird, but you can freely adjust it in the audio menu. Gunfights get pretty hard, but they're still fair, IMO, especially considering how easy it is to save scum.
Not much else to say, honestly. It's genuinely mind-blowing that this came out in 1998.
Godawful collection of great ports ruined by Sega's greed and incompetence. These four games cost anywhere from 3$ to 5$ on previous platforms, and now they're charging 40$ for the four of them together. False advertising ("new playable characters"), janky implementations of new features by Sega, Headcannon being contracted by Sega to put love and care into the S3&K port only to have Sega rush the port out the door with numerous bugs and unfinished features... this "collection" is an insult to anyone looking to play the games. Check out Sonic 1 Forever, Sonic 2 Absolute, and Sonic 3 AIR instead.