DanteDraconi
2002
2015
2017
2009
2021
2012
2004
This is the ultimate 2D F-Zero game, borrowing advanced techniques like drifting, different turn angles, and spin attacks from the 3D ones, and also BOOSTO FAYA from the anime. Speaking of the anime it also includes three machine/driver combinations only seen in the anime including the Hyper Death Anchor, not seen in GP Legend. Really good soundtrack for being on a GBA chip.
The biggest complaint and the reason I would recommend GP Legend instead is that being 3 laps per track the races become very short.
The biggest complaint and the reason I would recommend GP Legend instead is that being 3 laps per track the races become very short.
2003
2017
It has a really nice car selection, fun tracks, competent AI, and simple progression. Although the way cars are unlocked relies on RNG.
Really wanted to like this but the way cars keep "engine inertia" when releasing the accelerator to turn, making you very easily lose control and spin out unless you're slightly accelerating or pressing the clutch to kill power to the wheels, turned me off from the game.
Really wanted to like this but the way cars keep "engine inertia" when releasing the accelerator to turn, making you very easily lose control and spin out unless you're slightly accelerating or pressing the clutch to kill power to the wheels, turned me off from the game.
2011
1998
2021
Boy oh boy, an action adventure fused with RPG and farming elements just like Rune Factory but the characters are cute animals? Sign me right up! Except it's a game with not much depth that loves wasting your time for little to no reward...
The game is decent for the amount of content at that scale but It's not about the lack of content, it's the grinding man... The first quest you're tasked with collecting 30x wood and 30x stone, seems simple, except that wood/rock nodes don't respawn so you're wasting a lot of time and ingame days to get them. That's how 95% of quests (and crafting equipment) go, you're tasked with getting 10/20/30/50 of a specific item, which means killing about 30~60 monsters of that type.
The world is also littered with tiered chests that need a key to unlock, how do you get a key? By crafting 10 ironstones (only dropped by a specific monster, not guaranteed) and 3 bars of the respective metal. What do you get for your effort? More often than not, 5 bars of metal.
There's also the farming aspect which has no depth at all, you buy seeds, plant them, water every day, harvest after 2~5 days. Don't expect mechanics like in Stardew Valley here.
If you want a CRPG with farming get the good ol' reliable Rune Factory. If farming is more your thing, Stardew Valley. If you like CRPGs with simple mechanics, I can't recommend Fantasy Life for the 3DS enough.
The game is decent for the amount of content at that scale but It's not about the lack of content, it's the grinding man... The first quest you're tasked with collecting 30x wood and 30x stone, seems simple, except that wood/rock nodes don't respawn so you're wasting a lot of time and ingame days to get them. That's how 95% of quests (and crafting equipment) go, you're tasked with getting 10/20/30/50 of a specific item, which means killing about 30~60 monsters of that type.
The world is also littered with tiered chests that need a key to unlock, how do you get a key? By crafting 10 ironstones (only dropped by a specific monster, not guaranteed) and 3 bars of the respective metal. What do you get for your effort? More often than not, 5 bars of metal.
There's also the farming aspect which has no depth at all, you buy seeds, plant them, water every day, harvest after 2~5 days. Don't expect mechanics like in Stardew Valley here.
If you want a CRPG with farming get the good ol' reliable Rune Factory. If farming is more your thing, Stardew Valley. If you like CRPGs with simple mechanics, I can't recommend Fantasy Life for the 3DS enough.
The ultimate Carmageddon version anyone can pick up and play without fiddling with glide wrappers or dosbox on older releases.
A reincarnation of a game originally released back when times were simpler and racing games tried to do something new and unique rather than having you drive for the millionth time around the Nürburgring while gating most content behind DLC.
A reincarnation of a game originally released back when times were simpler and racing games tried to do something new and unique rather than having you drive for the millionth time around the Nürburgring while gating most content behind DLC.