As a fan of Xenogears and the first Xenoblade game, I actually really like Xenoblade 2, despite it all. Sure, it has many glaring faults and its fanservice is detrimental to the game as a whole but, once you got the hang of it, the combat was really fun to play. Fixing the tutorials, redesigning the characters, and not being another Xenogears episode V rehash could've made the game better, at least in my opinion. Not as good as the first game but still a great game and story. Have a soft spot for this game.

Quite possibly one of the greatest stories ever told in a video game. How the story was told with its subtle hints and dialogue jam-packed with so much meaning and interpretation were it was just masterfully done. Matsuno is a one of kind director that pulled an ambitious story without it feeling confusing or expostion heavy.

I have no qualms with the story whatsoever. The only criticism I have are the gameplay elements and how infuriatingly difficult it is to beat the game a first time through and how stupidly easy it is to break the game. I personally don't mind going through a power trip and feeling like a God destroying the game's difficult since it's a strategical JRPG, a genre in which encourages the best strategy at all times, but I can't excuse the infamous difficulty spike in the end of chapter 3. It is still a near perfect game and one of the best final fantasy games ever made, it's just not for newcomers.

Xenoblade Chronicles came at the right time for me and really set itself apart from JRPGs coming out at the time. I do find Xenogears to be one of the most complex and ambitious games ever made but Xenoblade is a more condensed yet cohesive experience, in my eyes. His other works, Xenogears and Xenosaga, are all phenomenal, don't get me wrong, but both were way too ambitious to complete and end up not living up to the creator's expectations. The creator, Tetsuya Takahashi, refined and polished Xenoblade to the point where I felt his ambition was finally met. Honestly, I can gush about this game forever. I still don't think it has been receiving the praise that it truly deserves. The characters are all loveable and have a place to be in the plot (they don't just exist and have a reason to be there), the worldbuilding is the most imaginative I have seen in a video game and half of the soundtrack still gets me emotional. I am forever grateful for playing this gem of a game.

Now, I understand the criticism of this game's story, especially in the final chapters, about how it was rushed and had multiple plot twists at once, making it feel unnatural and a rollercoaster of a plot. I have the same sentiment; I really was disappointed with how the storytelling was handled and how nonstop the plot twists were at the end of the game; but, compared to the team's previous games, Xenoblade is still the game where it felt finished. No disc 2 that made the story into a visual novel like Xenogears, and no multiple games being dumbed down to half of its length due to its sales and over ambitious plan of spanning for over 10 years like Xenosaga, Xenoblade was a complete package.

This is a game everyone needs to play at least once in their lives. Whether you'll expect to love it or hate it, atleast play it once and just to see which opinion you side on

From recent memory, I don't think I have every been so emotionally attached to its characters or its story in a long while. It's not a perfect game, nothing will ever be perfect, but what it accomplished of doing with its themes and gameplay greatly outweighs the faults it exhibits. Doesn't add to the whole Perfect Works lore but it is such an amazing self-contained story. I still can't believe this series got a trilogy and I am so happy for Tetsuya Takahashi and his team to find success with their ambition.

Xenoblade Chronicles came at the right time for me and really set itself apart from JRPGs coming out at the time. I do find Xenogears to be one of the most complex and ambitious games ever made but Xenoblade is a more condensed yet cohesive experience, in my eyes. His other works, Xenogears and Xenosaga, are all phenomenal, don't get me wrong, but both were way too ambitious to complete and end up not living up to the creator's expectations. The creator, Tetsuya Takahashi, refined and polished Xenoblade to the point where I felt his ambition was finally met. Honestly, I can gush about this game forever. I still don't think it has been receiving the praise that it truly deserves. The characters are all loveable and have a place to be in the plot (they don't just exist and have a reason to be there), the worldbuilding is the most imaginative I have seen in a video game and half of the soundtrack still gets me emotional. I am forever grateful for playing this gem of a game.

Now, I understand the criticism of this game's story, especially in the final chapters, about how it was rushed and had multiple plot twists at once, making it feel unnatural and a rollercoaster of a plot. I have the same sentiment; I really was disappointed with how the storytelling was handled and how nonstop the plot twists were at the end of the game; but, compared to the team's previous games, Xenoblade is still the game where it felt finished. No disc 2 that made the story into a visual novel like Xenogears, and no multiple games being dumbed down to half of its length due to its sales and over ambitious plan of spanning for over 10 years like Xenosaga, Xenoblade was a complete package.

This is a game everyone needs to play at least once in their lives. Whether you'll expect to love it or hate it, atleast play it once and just to see which opinion you side on

I enjoy playing Dark souls and Elden ring but what makes me go back to Bloodborne is the atmosphere and the Lovecraftian imagery it exudes in the world. No words are needed to explain what has happened to the world and you can feel the dread the characters go through by simply playing it. Sure, it being locked in 30 frames per second and not 60 is a fault and some of the bosses are not the greatest but I still can't help myself staring at the abyss and it staring at me back. I do find this to be From Software's magnum opus and a truly artistic game.

I'm a JRPG fanatic, so the shooter genre is something I just can't get into. Halo is the exception. Granted, I did grow up playing these games but the spirit and the world the games exude are so expertly crafted. It'll probably forever be my favorite shooter franchise and Halo 3 was the amalgamation of everything great about halo. Finish the fight.

I've never suspected that this would be my favorite Castlevania game but everything about this game is so well executed. It is so much fun to play, lots of experimentation and the story was actually pretty solid. My only gripes is how the true ending is locked behind in the most obscure way possible but it doesn't hinder my experience with the game. Still can't believe this was for the Game Boy Advance.

This game means a lot to me. Played it at a very bleak period in my life. Nothing made sense, my favorite games and anime didn't make me happy, but this game for some reason comforted me. Was challenging but overcoming those challenges is what made this game special. One of the more recent games I've played and will probably always be my favorite Platformer. Still listen to the ost to this day

For the longest time, I've hated this game. It was very complex and dense, the dialogue was very expository and the combat was such a major downgrade to Chrono Trigger. But, after replaying it, I have grown to love this game. It expands the existentialist and the whole "free will" and "determinist" themes from the first game and it moreso complements Chrono trigger rather than tainting it. It's not a perfect game but I still find it to be one of Square's deepest games ever made.