Unique Hardware Uses

Titles which break conventions through interesting and unique uses of the hardware they are situated on. No specialty controllers, no purpose-built accessories.

Takes advantage of the WonderSwan's secondary D-pad buttons by intended for the system to be held at an angle. Also uses every set of face buttons for different combinations.
Requires rotation of the Neo Geo Pocket for different instruments (eg. upside down for guitar, vertical for saxophone).
Has the player put their Wii Remote on a box and tap the box without physically touching the controller itself.
Edge case: Like Kaze no Klonoa: Moonlight Museum, certain segments have the player rotating the WonderSwan for vertical platforming. Implemented better here than in Klonoa.
Inkay can only be evolved into Malamar if the 3DS is upside down.
Allows for two player single screen split screen with 3D TVs.
Uses both Virtual Boy D-pads.
Maximally uses the Joy-con feature set to the extent where most games don't require the screen at all.
Requires the player to push the Genesis' reset button to progress.
Loads a segment of the game into RAM so the player can insert a CD into the PlayStation. The metadata is then read to generate a monster.
Loads entire game into RAM so the player can generate levels from inserted music CDs.
At the end of the last extra world, the HD Rumble plays the Green Greens theme.
Uses face buttons and touch screen to control two characters in combat, having sequences play out differently across both screens.
Uses IR camera in Joy-con for some tasks requiring hand signs.
The Ring-con does not count BUT the Joy-con's IR camera is used to determine heart rate.
Very end game puzzle does something a little interesting with the screens of the DS 👻
Spooky Search has the player moving around the room and listening to the Wii Remote's speaker to find ghosts and bring them back to the TV.
Wii Virtual Console release uniquely lets you save photos to the Wii message board.
Psycho Mantis tells you to put down your controller and makes it move using rumble. He also reads your memory card to spook you. The player also has to move their controller from slot 1 to slot 2. And the AP sensor uses the rumble. And Naomi heals you with the rumble. Rumble!

3 Comments


1 year ago

zelda phantom hourglass has a part where you press an object on one screen onto the map on the other to solve a puzzle iirc

1 year ago

Didn't the original N64 release of Pokémon Snap also let you print out pictures you took at some store chain? I vaguely remember hearing something like that

1 year ago

It never came to fruition, but would Stop 'N' Swop count?


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