This review contains spoilers

The cities of Kamoroucho and Sotenbori both looked amazing with the dragon engine, combat felt very floaty but I got used to it after a bit. Side content was better than Kiwami, with cabaret club being a highlight but the amount of dates and time they took was way too long (even when literally skipping the dialog). Some characters should have been developed more while others felt like a bit of a waste of time, overall the story was good with some typical Yakuza ass pulls and the ending left a lot to be desired personally.

This review contains spoilers

I liked the slower pace of the story at the start, helping out the kids. Okinawa is a fun place to explore (not super big but nice to go around), characters like Rikiya and Mine are highlights among returnees like Date, Haruka and Majima. Main downsides are the combat not being amazing (still not bad) with blocking enemies constantly and low damage being the majority of boss fights issues and the graphics not being amazing but that's to be expected for when it came out and that the remasters are pretty simple.

Substories are abundant with about 15 being actually worth doing and some others being done really quickly, overall decent but not worth going for 100%.

Current Games Rankings:
1. Yakuza 0
2. Yakuza Kiwami 2
3. Yakuza 3
4. Yakuza Kiwami

This review contains spoilers

Was a very fun game as someone who isn't into too many tactical xcom like games but has dabbled briefly, as others have mentioned the new characters (Erina, Toshiro and Eri) are really good but the phantom thieves themselves don't get too much development and just serve to develop the new characters. Music is a given to be good in Persona games and this didn't disappoint, so many times I was taken aback with how good a song was and I had to just sit there and listen.

Overall enjoyed my time with the game, in terms of persona 5 games I would rank it:

1: Persona 5 Royal
2: Persona 5 Strikers
3: Persona 5 Tactica
4: Persona 5 Dancing In Starlight

(Haven't played Q2)

Environment and Sounds were excellent, the puzzles were overall really good with a few of them being tedious near to the end which weighs it down. Short and sweet honestly

a fun short and sweet epilogue, didn't have a whole lot of story but was a good time, side content was a lot better compared to the base game and completing all of it is more worth it and easier to do.

fun 3d platformer with some annoying bits

I 100%ed the game and had a good time with it but there were a few problems, the flight controls suck (especially on the final boss), some of the levels are way too big and finding the last couple of collectibles can take forever on each world. The positives are that I like the different abilities, movement feels pretty good when you're not flying and there are some cool challenges.