Dreamboat
1993
1993
1993
1993
Completely unashamed Final Fight rip-off (they even drop you into a wrestling ring at one point!!) that is miles better than 99% of Konami's other arcade beat em ups. At the time this probably seemed like a bit of a relic but who cares, it's fast, it's satisfying to hit stuff, the music rules and Konami even manage to mostly keep a lid on their dirt worst credit stealing tactics until late in the game. Also Wade's jump kick is just the Double Dragon jump kick which is very good to me
Super basic gameplay, bad music, infuriating enemy ranges and walkspeeds and the bosses are an absolute chore (thank goodness the Final Fight infinite works) but it looks great and there's a whole bunch of neat anime cut-ins for when you use a super. Also the first screen is Tuxedo Mask throwing the Banpresto logo at you and that's pretty sick dude
2001
Picture a knife Galsia. Now imagine they had a way bigger hitbox, an invincible reversal on wakeup, and took forever to kill. Now imagine about 75% of the game is going to be spent fighting these. Congratulations, you no longer need to play Sengoku 3!
Really frustrating. It looks awesome (2000s Noise Factory for you), there's a solid amount of playable characters and you can certainly do a lot with them, but it all feels so slow and everything has years of recovery on it and the enemy variety is ridiculously poor (going to assume that part, at least, is going to involve memory constraints) which just exacerbates the already overlong stages. Bosses suck too - the final boss in particular is probably one of the most tedious in the genre. Add all that to fact that this features none of the crazy, over the top shit thrown at you in the previous games and you've got a major disappointment. It takes two entire attack strings to break open an item barrel! Why!!!
Really frustrating. It looks awesome (2000s Noise Factory for you), there's a solid amount of playable characters and you can certainly do a lot with them, but it all feels so slow and everything has years of recovery on it and the enemy variety is ridiculously poor (going to assume that part, at least, is going to involve memory constraints) which just exacerbates the already overlong stages. Bosses suck too - the final boss in particular is probably one of the most tedious in the genre. Add all that to fact that this features none of the crazy, over the top shit thrown at you in the previous games and you've got a major disappointment. It takes two entire attack strings to break open an item barrel! Why!!!
Ugly in both body and spirit, but that's not important - what IS important is that the opening of this game sees you fighting in an illegal bare-knuckle match against a guy called Handsome Bob. Handsome Bob looks like the guy Brad Pitt fights in an illegal bare-knuckle match at the end of Snatch. And they pull the Snatch freeze-frame name cards for him (and every other character). Well, Snatch is a good movie, stealing from good movies is what games do all the time, so what? I'll tell you what. Handsome Bob is the name of Tom Hardy's character in RockNRolla which came out two years later. GUY RITCHIE HAS PLAYED THIS GAME AND STOLE IN KIND
2019
2020
2022
Some obvious flaws and it's veeery short but this is a solid effort. Interesting that they've gone for the SNK look (and not just sprite-wise - that How to Play screen!) given SNK definitely haven't left a particularly big footprint in the genre compared to Capcom etc. Miller's backbreaker rules though, nice work!
1995
1998