In terms of actual gameplay it's fairly simplistic and a little sluggish, definitely behind the curve for the time, but as far as the environments and just Cool Shit Happening quotient go this might be one of the GOATs

Completely unashamed Final Fight rip-off (they even drop you into a wrestling ring at one point!!) that is miles better than 99% of Konami's other arcade beat em ups. At the time this probably seemed like a bit of a relic but who cares, it's fast, it's satisfying to hit stuff, the music rules and Konami even manage to mostly keep a lid on their dirt worst credit stealing tactics until late in the game. Also Wade's jump kick is just the Double Dragon jump kick which is very good to me

Lift section in the first level. Well and truly out of ideas before they even started.

Huge improvement over the first game, cool cast of characters and some out there enemy designs. The multiple button combination specials are a neat touch. Also since this is made by Winkysoft the final boss theme just sounds exactly like a Masou Kishin track and that can only be a good thing

Super basic gameplay, bad music, infuriating enemy ranges and walkspeeds and the bosses are an absolute chore (thank goodness the Final Fight infinite works) but it looks great and there's a whole bunch of neat anime cut-ins for when you use a super. Also the first screen is Tuxedo Mask throwing the Banpresto logo at you and that's pretty sick dude

Picture a knife Galsia. Now imagine they had a way bigger hitbox, an invincible reversal on wakeup, and took forever to kill. Now imagine about 75% of the game is going to be spent fighting these. Congratulations, you no longer need to play Sengoku 3!
Really frustrating. It looks awesome (2000s Noise Factory for you), there's a solid amount of playable characters and you can certainly do a lot with them, but it all feels so slow and everything has years of recovery on it and the enemy variety is ridiculously poor (going to assume that part, at least, is going to involve memory constraints) which just exacerbates the already overlong stages. Bosses suck too - the final boss in particular is probably one of the most tedious in the genre. Add all that to fact that this features none of the crazy, over the top shit thrown at you in the previous games and you've got a major disappointment. It takes two entire attack strings to break open an item barrel! Why!!!

Ugly in both body and spirit, but that's not important - what IS important is that the opening of this game sees you fighting in an illegal bare-knuckle match against a guy called Handsome Bob. Handsome Bob looks like the guy Brad Pitt fights in an illegal bare-knuckle match at the end of Snatch. And they pull the Snatch freeze-frame name cards for him (and every other character). Well, Snatch is a good movie, stealing from good movies is what games do all the time, so what? I'll tell you what. Handsome Bob is the name of Tom Hardy's character in RockNRolla which came out two years later. GUY RITCHIE HAS PLAYED THIS GAME AND STOLE IN KIND

It's very cool to me that this exists, but it's exactly like a hundred late 80s/early 90s arcade beat-em-ups that look great and have nothing else to them. Maybe that was the intention, I dunno. They use the theme from They Call Me Trinity though, can't hate!

At this point, I'm pretty confident in saying that none of the River City Ransom games are good.

Completely sublime game. Adam is simply too cool!

Some obvious flaws and it's veeery short but this is a solid effort. Interesting that they've gone for the SNK look (and not just sprite-wise - that How to Play screen!) given SNK definitely haven't left a particularly big footprint in the genre compared to Capcom etc. Miller's backbreaker rules though, nice work!

You like half loops? Boy, you better!

If you play all of the Sonic games in order of release you'll hit this shortly after a run of the worst the Game Gear has to offer and so you'll initially be fooled for a stage or two, but then reality will slowly reassert itself and you'll remember that this game has always sucked.