Interesting environments, a wide variety of tools and weapons, well-written and engaging characters, and a whole horde of secrets to uncover, all with simple black and green graphics on a cartridge that can probably hold less data than the document I’m typing this review in.

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A wonderful aesthetic treat attached to a very mediocre game.

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An excellent game with big flaws—an upgrade from other recent entries, which have been more akin to ‘a big flaw with occasional fun’.

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2023

A beautiful and exceedingly competent game and a high quality entry into the landscape of independent art games

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So endlessly entertaining and easy to pick up that it’s pretty much perfect for anyone who doesn’t actively hate computer games.

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If you’re a big fan of the series it’s worth a playthrough, but if I were to make a ‘recommended reading’ of the series, this is the only 3D platformer that wouldn’t be on there.

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Unless you’re absolutely foaming at the mouth for something to submerge yourself in and forget that you’re not a pre-teen anymore, I really don’t think A Hat in Time is going to do much for you.

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I just don’t understand the appeal of regressing so far into an era of technology that’s objectively worse than what is available today without updating even a single thing to be consistent with today’s standards.

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Every aspect from music to visuals to the basic controls feel like placeholders for assets that will be added later.

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As long as you’re willing to put up with annoying writing and a not insignificant chunk of the game that just spins its wheels without going anywhere, the game is so fundamentally fun and engaging that I can recommend it to basically anyone who’s ever enjoyed a shooter.

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Money, items and ammunition is all so plentiful that it’s really just a test of how much time you’re willing to spend on something with movement speed this low and zombie AI this pitiful.

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Even if you’re not sick of this gimmick yet, the game is still a rudimentary platformer with barely functioning hitboxes and some of the worst, most irritating audio design in the world.

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Considering how much content Bloodlines offers and just the sheer amount of elbow grease that’s gone into making its world as authentic as possible, it’s an easy recommendation if you’re into this sort of thing and have the patience to properly sink your teeth in.

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Unless you bought a physical copy of this in the ‘90s and also have what I can only imagine to be a massive instruction manual explaining every little detail of what you’re supposed to do in this bizarre nightmare, and are somebody who doesn’t mind shockingly bad controls and visuals to boot, I wouldn’t recommend that you buy Litil Divil.

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Perfectly functional from a mechanical perspective, but also lacking creativity on such a grand scale that your eyes glaze over.

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