Etanks
2021
Definitely a standard, by the numbers hack with a couple cool custom classes, but otherwise uninteresting. EXCEPT
There is a map early on where you delve into a dark cave to fight monsters and get treasure and my god, it's the best adaptation of a fantasy dungeon crawl using Fire Emblem's systems I've seen. You position your thief at the front to see through the darkness and get to chests, but you need your strong knight to defend them. Only being able to field 6 units at such an early part of the game makes it feel like you're controlling a party of adventurers, all while obeying the weapon triangle and other rules. So after that map feel free to drop this hack with unfinished support convos.
There is a map early on where you delve into a dark cave to fight monsters and get treasure and my god, it's the best adaptation of a fantasy dungeon crawl using Fire Emblem's systems I've seen. You position your thief at the front to see through the darkness and get to chests, but you need your strong knight to defend them. Only being able to field 6 units at such an early part of the game makes it feel like you're controlling a party of adventurers, all while obeying the weapon triangle and other rules. So after that map feel free to drop this hack with unfinished support convos.
It's awesome though that they took Skull Man who is actually one of the more bulky armor robot master designs and made him this slim, scarecrow like figure with killer doll puppet master like attacks like he's some freakshow robot not an upstanding purposefully designed robot master.
Also this a pitch footage for television anime and associated toy merchandizing line. But hey, that's just called smart business.
Also this a pitch footage for television anime and associated toy merchandizing line. But hey, that's just called smart business.
IMO the best executed story of an army led by feudal lords, culminating in a showdown against a dark supernatural threat within the series.
Obvious weaknesses are the difficulty and length, but I feel like this game delivers on the best maps and mechanics in the GBA trilogy, so those can be overlooked.
Where this game his the homerun is how while some of the monster type use the same weapons you'd see on human enemies, meaning you're employing the same satisfying weapon triangle strategy (different game) in those encounters.
We will never get a desert map as fun as Scorched Sand ever again.
Obvious weaknesses are the difficulty and length, but I feel like this game delivers on the best maps and mechanics in the GBA trilogy, so those can be overlooked.
Where this game his the homerun is how while some of the monster type use the same weapons you'd see on human enemies, meaning you're employing the same satisfying weapon triangle strategy (different game) in those encounters.
We will never get a desert map as fun as Scorched Sand ever again.
2003
2001
2014
A difficult game to rate having played and enjoyed the sequel first. While the interfacing and quality of life is worse (slower movement, obtrusive fusion menus, etc.),the structure of the mystery dungeon style progression to tourney is not necessarily inferior to the more standard adventuring in 2.
It's a great spinoff that delivers the nonlinear progression I know the series for, albeit clunkier and less rewarding than its eventual successors.
I do give this game credit however for starring an existing character in the Dragon Quest series, an element I am happy will be returning in the latest installment.
It's a great spinoff that delivers the nonlinear progression I know the series for, albeit clunkier and less rewarding than its eventual successors.
I do give this game credit however for starring an existing character in the Dragon Quest series, an element I am happy will be returning in the latest installment.
1997
2005
In Kingdom Hearts 1: Attacking enemies is like smashing a bug with a big stick you found on the ground, it takes timing and courage but you can smack em real good.
In Kingdom Hearts 2: You are effortless swinging a 3 trillion folded katana lightsaber through the air, foes are slashed in twain before you.
Summons in Kingdom Hearts 1: Call upon animal friends and magical spirits to perform unique attacks many of which are analogous to functions present in Final Fantasy games.
Summons in Kingdom Hearts 2: Chicken Little from Chicken Little (2005) is here. He is obscenely good.
In Kingdom Hearts 2: You are effortless swinging a 3 trillion folded katana lightsaber through the air, foes are slashed in twain before you.
Summons in Kingdom Hearts 1: Call upon animal friends and magical spirits to perform unique attacks many of which are analogous to functions present in Final Fantasy games.
Summons in Kingdom Hearts 2: Chicken Little from Chicken Little (2005) is here. He is obscenely good.
1996