I like the idea, but you can't assign who stays or where, you just talk to the guests then go out in the forest and you and your pet shoot things. Didn't have a good enough gameplay loop for me to keep playing.
I don't like board game video games, so my review is probably biased. But the tutorial video stuttered, froze, and wouldn't finish, and the gameplay was boring for singleplayer.
Bad graphics, can't exit game, unrealistic space with mannequins that feels very contrived, can't choose different places, completely froze when I interacted with the ouija board.
Awkward dialogue, two interact keys so I always have to press two different keys to see if I can interact with things. No hook that makes me want to keep playing.
Nice walking sim, never got lost or unsure what to do, didn't overstay it's welcome. Would have liked to learn more about the uncle, but that's not what the game was about so that's okay.
Didn't really connect to the story like other people. And some of the gameplay frustrated me, like throwing plants and clicking random things for color memories seemed arbitrary.
Better than I thought it would be! Very quick dungeon crawls, was quite fun but the difficulty really spiked up soon and I stopped enjoying myself. Each dungeon has a pretty specific way you should be tackling it, it seems.
Better than the other one from this studio, but there was no chemistry between the MC and the only guy you meet for the first half of the game. Lots of stat raising, but interesting baking questions though! I just didn't see anything here to keep me playing.
Tried to look past the translation problems, but you're an adult and all the "guys" are children. They bring this up frequently, and when I finally got a scene with one of the guys that I thought would help move me past this, he insulted me. I'm noping out of this one.