Great gunplay and ability variety. Some of the maps are too big and annoying to find other squads, and the servers around me at least are consistently buggy. Buff Lifeline.

Unsure why I don't love this like I loved Dark Souls Remastered. See my Bloodborne review.
I'm disappointed that I didn't like this as much as everyone else seems to, but fuck hub worlds.

Features a bunch of quality of life improvements over the original game, foremost of which are 2 new classes and an overhaul to the class system. Now there are essentially 5 "tiers" of perks, with each level providing 2 options for each class, leading to tons of customization for your playstyle.
I do feel the default maps are worse than the original, but KF2 has been out long enough now that it has a similar level of user content support, which helps space out the map variety.
I understand some people dislike the monetization of it, but personally I feel it is much less in your face than other games, and in game you can purchase DLC weapons at the trader if any player in the game has the DLC, which is a bonus few monetized games like this offer.

Mid. Basically the same as Uncharted 2 but some of the new environments are cool. Enjoyed the pirate stuff, cool spectacle which is basically the appeal of the series anyway.

Return to form for the series, and a good one at that. Enemy variety leaves a lot to be desired but the unusual setting and atmosphere was a breath of fresh air for the series.

This review contains spoilers

One of the better Star Wars media.
I was satisfied with the story and the loss/trauma line they went with, especially how few punches they pulled when showing the cruelty of the empire. I like that they chose to destroy the holocron in the end and makes me respect Cal’s character more that I thought I would. Not an amazing story but better than I expected.
The design elements are on par with other Star Wars media. I personally really enjoy Dathomir because of my time with The Clone Wars, but the new planets have their own unique character to them. Wish there was a bit more variety in the fauna. Most of the empire’s enemies did not originate in this game, but the different types of purge troopers fought later in the game were cool and challenging. I also gotta give a massive bonus for the Mantis, the ship you use. Actually one of my favorite ships in the franchise and exclusive to this game.
I played on Jedi Master and found the combat sufficiently challenging. Some combat areas took a couple tries and each boss took at least a few to get their attacks down. Satisfying to gradually improve your skill with the combat system over the course of the game.
The exploration was an element I wasn’t sure I was going to like at first, and while I enjoyed exploring the maps throughout the game, I never felt like I needed or wanted to go back, especially when the main story makes you travel to most of them multiple times anyway. Could have used a better incentive to loot more, the plants being the main appeal for me.
I took some issue with the facial animations. I can’t quite place it, but many characters looked like they forgot to display an emotion or something, most notably Cere and Cal.
Twice I got stuck and had to restart the game, a situation where I or an enemy would get clipped partially into the wall and not let me proceed until all the enemies are killed. Malicos’s boss arena has a rim that you can slide up onto but have to jump off of. There were other occasional weird collision/ground issues but that arena was the most severe.

Great story, smooth gameplay loop.