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4 days ago




notesurfer finished Another Crab's Treasure
Another Crab's Treasure is a Soulslike with an approachable charm but not a lot of depth. The idea of a defense-oriented Souls game is interesting and synergizes well with the setting. That setting is a real highlight, with colorful underwater environments and a strong environmental message. While the writing is a generally amusing, the game is way too verbose, especially during major story beats.

Unfortunately the great ideas are slowly buried under a mountain of tedium. Enemy variety is very low, and levels frequently feel too long. Items are strewn across large open spaces, but generally just offer more currency, which is a real disappointment. The game's underlying systems feel half-baked, which makes progression uneven and unsatisfying.

On top of this, bugs like disappearing bloodstains and bad collision caused more loss of progress than any errors on my part. The game doesn't save your location when you exit the game, which means you have to reach a bonfire or else lose all your level progress. I made it to the final level before the tedium got to me. There's a lot of great ideas here, but to me this ended up feeling like an early access or beta. Hopefully the developer will learn some lessons and we'll get an amazing sequel that executes better on these ideas.

5 days ago




Behhhhhh finished MultiVersus
I have been through hell. I've endured ridicule, random hockey collaborations, Brawl Ganondorf accusations, and everything in between. Now, though? We're back. This is the greatest day of my life. Thank you Tony.

Jason >>> Sora

7 days ago



10 days ago


10 days ago


10 days ago


notesurfer earned the Donor badge

10 days ago


10 days ago


notesurfer finished Gnog
Gnog is a diverting little puzzle game with a strong sense of tactility. Puzzles are mostly well designed, but the real fun comes from the satisfying sound design and object manipulation. The result is a digital toy box that doesn't outstay its welcome.

10 days ago


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