1992
2023
I don't want to participate in review bombing over current events surrounding games I haven't played, but I suppose this is the best time for me to give some two cents:
Abandoning the artstyle of Lobotomy Corporation (with an in-universe justification for it) was a mistake, and the whole shitshow with this game might be divine punishment.
Abandoning the artstyle of Lobotomy Corporation (with an in-universe justification for it) was a mistake, and the whole shitshow with this game might be divine punishment.
2010
2016
"Oh no, this has a horny anime artstyle, I'd be embarrassed to have it on my library!"
If that is what you have to say, shut your fucking mouth. You are missing out on a banger of a metroidvania that - while not as polished as Hollow Knight - has a deep layer of controls, challenging boss fights and an incredible soundtrack.
Grow up and learn not to judge a book by its cover.
If that is what you have to say, shut your fucking mouth. You are missing out on a banger of a metroidvania that - while not as polished as Hollow Knight - has a deep layer of controls, challenging boss fights and an incredible soundtrack.
Grow up and learn not to judge a book by its cover.
1996
2023
2015
This has been aging a bit poorly because Deltarune has much more engaging gameplay to me, and I think a lot of its magic is lost if you don’t go into it blind (given how insanely popular it is, good luck).
I was originally comfortable with giving it 4 stars, but then I remembered how much I enjoyed my own playthroughs, and thought about the implications of scoring it lower than Five Nights at Freddy’s. I was denying its true quality, damn it.
I was originally comfortable with giving it 4 stars, but then I remembered how much I enjoyed my own playthroughs, and thought about the implications of scoring it lower than Five Nights at Freddy’s. I was denying its true quality, damn it.
2011
2017
1990
1982
2017
1980