A kind of abruptly ending, quite short, very enjoyable, undeniably unique game, wish there was more of it and to it ♠♣♥♦

Did so much with the Pinballvania sub-genre! And yet not as much.

Riddled with plenty gameplay and narrative design flaws, but gets the most important part of Metroid right. Shooting aliens in a cool enviroment.

This is like if The Messenger had a little (lesbian) sister. One that loved Castlevania.

A major upgrade, but movement across different rooms is quite slow and annoying

Lara has the incredible ability to make friends split up at all costs, scooby-doo style. Unfortunately, unlike her, the story is quite flat.
The shooting and explosions are solid.
Also, the camera's really shaky all the time for some reason.
Overall, a standard TR experience.

Secrets upon secrets upon secrets upon secrets.
This game's striking narrative is told through stunning visuals and music, without a single word, leaving you speechless.
The combat is surprisingly fluid and fun!
Without the frequent softlocks (and one specific enemy), it would be perfect.

The Room but House but more migraine

It's actually impressive that this much backtracking can be as fun! It's still backtracking though.

Exploring is all about discovering and experiencing new things.
Unfortunately, this title carefully follows the recipe from the previous games and sprinkles on top of it an even more predictable and ridiculous story :/
Free exploration and combat feel satisfying! But they get so repetitive and you always get skins/weapons/skills that change stats (and since I played the definitive version on Epic, I got all the good ones on launch, making rewards useless).
It all makes for an alright game and a disappointing ending to this franchise.