Grammarhead
45 Reviews liked by Grammarhead
Super Mario 64
1996
Halo 2: Anniversary
2014
Pokémon Violet
2022
"I don't know what to do about the frame rate shit," I say, staring at the laptop screen on my picnic table. "It's so boring to talk about, and everyone's aware of them. They're not even that big of a deal. BUT they're significant enough that it feels wrong to act like it's not a thing at all."
"Tinkaton," Tinkaton responds sympathetically before golf-swinging a boulder into a passing Corviknight, snapping it's neck and killing it instantly. Tonight, the team will dine well
"Tinkaton," Tinkaton responds sympathetically before golf-swinging a boulder into a passing Corviknight, snapping it's neck and killing it instantly. Tonight, the team will dine well
Omori
2020
Hollow Knight
2017
de Blob
2008
Wordle
2021
Wordle
2021
The production quality here is really impressive, especially now that there's full voice acting. The game itself is enjoyable enough--the way you can nudge Jenny's personality through dialog options that are more about selecting a mood than a specific phrase is a good system, but the writing and characterization isn't quite strong enough to bear up under that system. The mainline puzzles are generally a little more straightforward than I'd like, although that's more than made up for by the obtuseness of the optional puzzles.
As much as I appreciate the optional puzzles in the game, they hinge so much on finding particular objects and areas in the game that you'll almost certainly have to backtrack to find something you missed. And the game's frequent unskippable cutscenes, puzzles, and dialog moments--while fun the first time through--make it extremely frustrating to go back to a specific nook and grab a stray postcard piece or whatever.
As much as I appreciate the optional puzzles in the game, they hinge so much on finding particular objects and areas in the game that you'll almost certainly have to backtrack to find something you missed. And the game's frequent unskippable cutscenes, puzzles, and dialog moments--while fun the first time through--make it extremely frustrating to go back to a specific nook and grab a stray postcard piece or whatever.