I had a blast playing this game, not only because of the game itself but because of participating in community events. I really want to try to get into competitive pokemon but its a bit of grind to get the money to be able to.

A pretty generic zombie stealth game, kinda fell out of love with it. Maybe I'll pick it up again one day

This review contains spoilers

I played this game over the course of just over a year. Whenever I came back to it I always had a great time, the first few chapters show the propserity and hope that the group has, depsite Dutch's promises of only one more heist and then its over, when the heist goes wrong it doesn't really matter as most people are quite happy with the situation as is. Over the course of the game the hope that was with the group at the starts to fracture, heist after heist goes wrong, Dutch's secret plan never seems to culminate in anything of worth. This is all fine until the heist in Saint Denis, during which several members of the group are killed and the rest are stranded. This in my opinion is where the game truly takes off in terms of quality, although necessary the chapters up until this point never really had too much development or change, despite the setting changing the formula (set up a camp, do small tasks until a big heist, then the heist goes wrong and they have to move) was getting old. It's at this point that people start to truly question Dutch, why he never tells people the plan. The feeling of disdain for each other, the mistrust of a possible rat. That atmosphere of the camp completely changes. No longer are the quests about the camp working together for the better of everyone. They are bitter and desperate trials quite often in contradiciton to another members ideology or more commonly Dutch's plan. The fracturing of the group and the character development held there in is rivalled by very few in any medium when it comes to the pure emotion conveyed, and it truly launched the game from being a really good open world shooter, to an incredible must watch story. Everything about the quests leading up to the ending and the ending itself feel perfect and I really fucking enjoyed playing it. The epilogue does an incredible job of both wrapping up the stories that were left in the wind in Arthur's bit as well as bridging the narrative gap between where John Marston is at the end of red dead 2 and where he is at the start of 1. Overall, the game feels great to play, even if the reloading of different guns is strange at times. That atmosphere is incredible and it sits as one of, if not THE, best looking game I've ever played. Very good Shit.

Here's the thing, I played about 30 hours of fallout 4 and I'd say I enjoyed most of it. But the writing of this game lets down the rest of it, say what you want about the bethesda formula of looty inventory management sims but I personally quite enjoy them. There were a few quests in fallout 4 that were good enough, notably the mechanist, but the rest of them are just fetch quests with some random theme. It's just so unengaging and it's sad because I don't think you need to change anything apart from the writing to make me enjoy it so much more.

Perhaps if you look past the incredibly dry opening sequence, perhaps if you can look past some of the worst dialogue of any game I've ever played, perhaps if you enjoy standard third person shooter mechanics with the ability to stun enemies or whatever every now and again, maybe then you can enjoy the mediocre stealth game that lies in there somewhere but for me it was just boring and dry

Maybe I didn't give it enough time, but it just felt so fucking bland, combat was the best part and even then I just wanted to be playing Doom instead, dialogue was laughably bad.

Really fricking enjoyed this, not being into football as much as I used to didn't really matter watching my boys grow was great. In depth enough for some real analysis but easy enough to pick up .

Genre defining game, the best arpg I've ever played, incredible depth great 2 monitor game. Clearing screen upon screen of enemies is incredibly satifying

The perfect blend of just enough to do to keep it engaging but not too much. Great game to play whilst watching other things, felt really good to play and really enjoyed the art style

When it comes to tower defence games there really is nothing like it, we picked this up in the steam winter sale and had a blast with it for a while. The coop mode is a nice little treat and kept the game going for longer than it would've lived otherwise. Had a lot of fun

This review contains spoilers

Puzzles were all essentially, collate information once information is collated puzzle solves itself. Story was decent, endings fine on their own but once you know both its kinda disappointing.