The game has some great ideas but falls short with basic weapon play and clunky movement. The game has some amazing art and sound direction.

Would recommend it on sale and if you are interested in games with different takes on the world

6/10 not enough of the twins

Great gameplay but the story had me almost skipping at points as it didn't interest me (well the story idea did). with all the twists and scenes of characters dying in your arms, it turned a more serious story into a more goofy feel (That should be left for the substories ).

A fun little find but for me, it has issues with combat difficulty and pacing. with the feel of fire emblem, you have smaller unit sizes but they can be individually leveled and die on the battlefield but with the speed of the campaign, it ends before I get any units up to level 20 and their final forms.

A great game but a bit overhyped
The game is an amazing experience with many gameplay avenues and routes for stories and world exploration.

My main issue with the game comes from the lack of explanation, it's all good to have characters or features hidden but to the point where characters disappear into small corners of the world without a hint of their location.

I played through the game for all the major ending each with a different build and it was great how varied each weapon and play style felt, rather than just stat changes each weapon would have unique effects, special moves, and animations making each new weapon a treat to find

Great music, a unique world, spectacular enemy design, and Ranni

Looking forward to the dlc


A much better re-release than Persona 5 Royal.

the extra content is there but doesn't feel forced and gives another layer to the game to make the old cutscenes feel new .

It is a good attempt but everything is half-baked.

the game felt like it wanted to be a more monster hunter economy rather than a farming economy but the fighting feels sluggish and unresponsive. the story ends with no conclusion and the villagers don't feel like characters like other farming games instead they are just boring traders with no depth or growth.

The time was short but fun.
The game at some points feels like it is padding for time like with the fishing "mechanic" or the egg carrying.

It was a fun little game after the first hour as it felt like I was stuck in a loop of trying to find an item but because of random events or weather that object was never there so when the frogs pointed in the direction then nothing was there it made the walk feel tedious.

Got a great feel and is an amazing love letter to the 3d era of mortal combat. netcode still needs work and charter fighting style diversity feels lacking compared to other fighting games.

its still feels like its lacking a lot of features like with lordships and management side. But it is still a fun game with a lot to offer if your willing to sink 80+ hours into it.

from a trophy hunting standpoint, this game is a zero as a lot of the trophies are bugged and unobtainable.

a fun little builder but has a lot of issues with dumb ai and staff not doing their jobs. the biggest thing that killed the game for me was the trading as sometimes it just took so long to get one of the animals and luck was not in my favor for the trade.

I still think it's a fun little zoo builder with a lot of customization and personalization but for me, it falls short of the older zoo tycoon games.

The fact this game released in this state is awful. It crashes every 5 minutes with tons of visual bugs.

From a awful story with bad writing to a buggy combat system this game is a hard avoid.

The fact this game cost more than £20 is a joke, even if your a pokemon fan avoid this game

Fun core gameplay and a satisfying loop of fish, upgrade, and survive.

The start and mid-game were the best parts with the horror and the exploration but the endgame was a bit tedious as the devil spline location really hampered my enjoyment. also after getting max propellers, the game lost most of the horror feel as I could speed from anything.

Overall it's a great little game with a unique feel. pick it up if you're looking for a game that ticks that capitalism itch.

A great fighting game for new and old. the roster has enough variety to keep me trying new characters and the visuals are a treat.

while the story mode is great the fact it is such a grind in the late game is such a bother as it feels really tedious to fight the same 3 enemies just to reach level 60. if the enemies got smarter rather than becoming damage sponges it would be fine but some enemies just take forever to ko.

play for the combat and combo mastery, and leave for the grind late game

A great card game and a twist on the genre. The game's acts keep the game feeling fresh but familiar while having some twists and turns along the path.

My main issues come from the cringe live-action cutscenes and acting and the final boss encounter really destroyed the tone of the game.

I would recommend it to card game fans or people looking to get into the card genre as it is beginner-friendly without feeling like it's holding my hand.

A great idea for a game with an interesting game style of xraying the environment to solve puzzles and find items. But the game isn't for me sadly. I would recommend it if you want a simple puzzle game with an relaxing world.