pretty good for what it tried to do. definitely didn't feel as scary as it wanted to be, though. incredibly pretty art

could have used some more polish but generally a very fun interpretation of a platformer. i would be interested to see more ways to implement pinball as a game mechanic. though i also probably would add a reticle so you know where your ball will go after getting launched so it doesn't feel as random

don't play this game. don't bother with it at all, honestly. you're better off just playing the original trilogy with flash

portal 2 diet. not quite as good, but still kinda scratches that itch

pretty good game but the e.m.m.i.s can't be sa-x no matter how hard they try

very fun game, though i wish there were more... well, speed to it. the endgame really does feel like a bit of a slog, especially completing challenges. but it was fun, either way

This review contains spoilers

The Roottrees can rest now.

they finally managed to top amazing mirror... good work hal

one of the more innovative puzzle games i've seen- to make an interesting destructible engine and make most of its puzzles focused on using the destruction for optimization. i really do wish there were more demolition type missions, though

this was a clear labor of passion made for the developer's child. i am not the developer's child unfortunately

The Elephant games were incredibly formative for me as I grew up. Sure, they're simplistic and small in scope- I didn't take more than an hour to beat each, and to get all the achievements. They're this passion project that has been carried by this one guy for the entire part of his life. Hell, I was there when each game released. I remembered being in Kongregate, on chatroom #02, talking to the people inside, playing Elephant Quest, or Achievement Unlocked.

Even the Achievement Unlocked games were formative for me. They were one of the things that got me obssessed with the idea of completionism, along with Jirard "Dragonrider" Khalil - though, honestly, the latter now leaves a bitter taste in my mouth after the current news that came out about him.

These are games that were incredibly important to me, is the point. I'm so glad to have re-experienced them, to get through their jank and play these small little bits of my childhood that left me so very happy back then, in a much simpler time, where I didn't really need an interesting story or particularly balanced gameplay.

All I needed to see was that blue elephant, and I was happy. And, today and now, I see this blue elephant. And I am happy once more.

10/10. This is a completely subjective rating, but I couldn't give it anything else.

This review contains spoilers

who's lila is about how if you love lila she'd hate you because you don't care about finding out about her

you're better off just grabbing a collection of 80s movies than paying any attention to the "story" theyre trying to tell. i will say the fighting aspect is kinda fun in places but damn does it drag on after a good bit. frustrating beyond belief in others

could have used some more meat on its bones, but what is already here? some of the most fun platforming i've done in a hwile