HeyCronin
2003
2000
the first (and only) time i completed DQ7 was back in 2016 when it got remade for the 3DS (i'm EU), so my memory of that version of the game is mostly long gone and therefore i can't really compare these two versions with eachother.
that said, i think version is really great but the translation was pretty bad. not only was it needlessly crude, it was also plagued with spelling mistakes and poor grammar. i know this was intended for americans, but they could have at least tried a bit harder.
that said, i think version is really great but the translation was pretty bad. not only was it needlessly crude, it was also plagued with spelling mistakes and poor grammar. i know this was intended for americans, but they could have at least tried a bit harder.
2001
This review contains spoilers
it was good until later in the game when it gives you vague objectives you have to complete under a time limit (death suddenly being a game over with 0 explanation instead of having homunculus explain how you died and how to prevent it) which i didn't know was a thing until i read about it in a walkthrough (which i needed if i had any chance of finishing this last chapter). having time progress faster as you talk to npcs, something you will 100% be doing a lot if you don't know what to do next, is fucking stupid. i think i finished the last chapter with only a few minutes left until my death, which would have happened had i spoken to like only 2 npcs and exhausted their dialogue.
got ending D and have no desire to try for any others anymore, unfortunately.
got ending D and have no desire to try for any others anymore, unfortunately.
1998
I feel bad for anyone who had this game as their first JRPG, it's fuckin' awful. Did a 10 year old write the dialogue? It shifts from innuendo and american food jokes to melodrama in an instant. The combat sucks because half the characters are worthless and the bosses are poorly designed, the difficulty of them is often either 0 or 100 depending on if you place your party members in a specific spot, a binary choice isn't strategy. The voice acting is horrible and whoever had the great idea of having characters repeat a voice line EVERY time you cast a spell in a JRPG needs to be shot.
1999
1998
2004
there was potential for a good sequel to jak 2 but the world just feels more bland, the story and pacing is kinda not great most of the time, and yeah the difficulty is more forgiving but you blast through the game as a result and you start to realise that nothing in the game was given time to breathe
2001
2000
2002
2008