Bio
I rate games based on how much fun I had playing them, not necessarily by a score from 0 to 10
Personal Ratings
1★
5★

Badges


Liked

Gained 10+ total review likes

1 Years of Service

Being part of the Backloggd community for 1 year

Replay '14

Participated in the 2014 Replay Event

Noticed

Gained 3+ followers

On Schedule

Journaled games once a day for a week straight

GOTY '23

Participated in the 2023 Game of the Year Event

Elite Gamer

Played 500+ games

Gamer

Played 250+ games

N00b

Played 100+ games

Favorite Games

Cuphead & The Delicious Last Course
Cuphead & The Delicious Last Course
Baldur's Gate 3
Baldur's Gate 3
Final Fantasy XII: The Zodiac Age
Final Fantasy XII: The Zodiac Age
Terraria
Terraria
Ori and the Will of the Wisps
Ori and the Will of the Wisps

937

Total Games Played

067

Played in 2024

000

Games Backloggd


Recently Played See More

Fights in Tight Spaces
Fights in Tight Spaces

Jul 22

Astral Ascent
Astral Ascent

Jul 20

Dice & Fold
Dice & Fold

Jul 11

Gladiator Guild Manager
Gladiator Guild Manager

Jul 04

Elden Ring
Elden Ring

Jun 27

Recently Reviewed See More

First of all, the game is very good, there's no question about that, but if you knew me you'd know that I'm not an open-world fan, and most of my complaints stem from that fact.
I think Fromsoftware has done a good job of adapting the souls formula to fit the open world format, but I don't believe it's in this format that the essence of this formula shines through and shows its best form.
For me, nothing incredible is added to the souls formula when you change the structure of the game to something more open, despite the greater freedom to explore, something positive for many, that's not what I'm looking for in games like this, for me it's about navigating intricate and meticulously crafted levels. Add this to other minor complaints such as the repetition of bosses, dozens of very similar dungeons, Fromsoftware's refusal to add field-of-view settings, lack of wide-screen support, and a list of other details and you have the reason why this game is not my favorite experience among FromSoftware's other titles.
That said, this game deserves its prestige and the game of the year award. FromSoftware has managed to pull it off once again, the world is visually stunning, many boss battles are memorable, the story and mythology are great, the variety of equipment allows for more builds than ever before, and the soundtrack is, as always, impeccable.

Neat roguelite deckbuilder, cool theme and art style, it doesn't revolutionize the formula, but it's definitely among the good games in this overcrowded genre.

Decent game, some may find it charming, but it's not my thing.
Gameplay-wise I think it lacks some polish, the controls are a bit unresponsive, but that doesn't mean it's completely bad.
Also I'm not a big fan of the soundtrack. The art direction is what really shines here.