This review contains spoilers

A heartfelt love letter and much needed modernization of the JRPG genre. It doesn't move past the genre's more annoying conventions like a lack of player choice and some overdramatic sequences, but it's truly genuine in how it approaches the themes of trauma, loss, oppression, social justice, and love between friends.

An absolute hidden (and quite rough) gem of a game. It's stunningly beautiful in its writing and storytelling. Its central conceit is wonderfully and frustratingly executed. The complete lack of any information about it online makes it nearly impossible to complete, but it's one of my favorite games of all time. Quite endearing and tragically beautiful.

Couldn't stick with it - the combat just felt off to me

It's incredibly fun but man I could not get through it, it started feeling like a slog for me eventually. I did enjoy my time with it though.

Strikes the right balance between realistic and arcadey to form a fantastic multiplayer experience - if you get the right team with the right level of communication. Biggest downside is the huge time investment per match.

Hard to learn, harder to master, a masterclass of grand strategy design with an even better mod scene. Only downside is the escalating complexity added in subsequent DLCs.

The best of the Souls series learns from the (few) mistakes of its predecessors to make for the best open world experience of any game ever. The first Souls game I finally "got" - everything clicked for how the games work for me. This actually made me go back and finally finish Dark Souls 3.

The original looter shooter, this was a blast playing with friends and absolutely miserable playing alone.

A high point for the series, which took everything the first game did well and did it better. Even more fun playing with friends and this time with a high degree of replayability - I beat the campaign multiple times.

Doesn't reach the highs of previous entries in the franchise but I loved the setting of Boston and the gunplay is significantly better than previous entries.

The original timesink, an RPG that struggles to make a compelling main story but whose true value lies in its world building, setting, and amazing sidequests. The system are the star.

The original multiplayer coop shooter experience

Took everything the original did and made it better. The characters, settings, levels, guns, everything is immaculate.

My favorite of the Dragon Age games and one of my favorite RPGs of all time. Especially for the time, it offered unparalleled depth and choice for an RPG, all in a package that was complex yet accessible for newcomers to the genre. The first time I romanced an NPC and greatly enjoyed the experience.

What can you really say about the game that took the world by storm? It's a janky, hacky, buggy mess in terms of gameplay, but its story and characters were so compelling it continues to be copied by newer games almost 20 years after its release.