One of the best "just one more turn" games, its messy strategic missteps and not so great tactical depth nevertheless stand on a strong foundation. If you don't take it too seriously you can have a lot of fun with its sandbox.

The best Assassin's Creed game that's not an Assassin's Creed game. You really only want to play this not for the story nor for the land gameplay, but instead purely for the thrilling and crunchy naval battles. It's a shame no game at this point in time has been able to equal Black Flag's incredible ship combat and its memorable bosses.

I have extremely fond memories of playing this coop growing up as one of the 360s launch titles. Its obviously an extremely flawed game but the idea of an RTS with direct control elements continues to be a compelling formula to this day. The Clean Wermacht myth perpetuation is unfortunate as it is inaccurate.

Takes everything I loved about the first one and made it better, with even more tactical and strategic depth, but without feeling overwhelming. "Just one more run" is very real.

One of the modern rougelike classics, its arcadey nature and quick dopamine hits keep you coming back for more. It's truly insane how broken some builds are, but that's part of the fun.

One of the best RPGs of all time, this game has some of the best companions of any RPG series. The stakes are high and the game pressures you without feeling overbearing. I felt some parts of it lacked polish and the combat was a bit messy.

It's definitely improved by leaps and bounds thanks to its continued labor of love from the developers after a disastrous launch. I came to the game very late in its life and enjoyed my time with it, but at some point you get bored and the planets start all looking and feeling the same. Its reach is longer than its grasp.

A masterpiece in RPG and third person shooter design, this took everything about the first game and turned it up to 11. While the stakes were not as high, the Elusive Man makes for a fantastic villain and your companions stories this time around are much more engaging and poignant (except Jacob). No other game for me has exceeded the emotional highs and lows of this masterclass, and it still stands on its own.

What can you really say about the game that took the world by storm? It's a janky, hacky, buggy mess in terms of gameplay, but its story and characters were so compelling it continues to be copied by newer games almost 20 years after its release.

My favorite of the Dragon Age games and one of my favorite RPGs of all time. Especially for the time, it offered unparalleled depth and choice for an RPG, all in a package that was complex yet accessible for newcomers to the genre. The first time I romanced an NPC and greatly enjoyed the experience.

Took everything the original did and made it better. The characters, settings, levels, guns, everything is immaculate.

The original multiplayer coop shooter experience

The original timesink, an RPG that struggles to make a compelling main story but whose true value lies in its world building, setting, and amazing sidequests. The system are the star.

Doesn't reach the highs of previous entries in the franchise but I loved the setting of Boston and the gunplay is significantly better than previous entries.

A high point for the series, which took everything the first game did well and did it better. Even more fun playing with friends and this time with a high degree of replayability - I beat the campaign multiple times.