I will eventually return to this game.

As expected for this series, mediocre. Battles are fun at first, but grow tedious quickly.

This game’s bug-riddled state is a bit exaggerated, but the game is mediocre to its core. Nu Part drops are functionally nonexistent, and gameplay isn’t fun.

Good game. Gameplay is fun at higher levels in multiplayer, but after the main story it becomes a bit of a grind fest.

While the gameplay depth is higher than previous entries, the game is insanely easy, even more so than its predecessors. The extra depth the Tactics Board adds is immediately disregarded by the minimal use non-competitive play has.

This game feels good at first, but is insanely easy- I only found myself struggling on two fights in the whole game. I didn’t enjoy it all that much.

Similar to the first, a very mediocre title. Gameplay is a step up over the original, writing is worse, and designs are on the same level.

Very mediocre game with interesting, detailed world. The Yokai designs are okay, and the story is good enough.

Great, short game with fun writing and great music.

i went up to the counter-demon force base and got tired

good game, but it doesn’t feel like that after playing 4A due to 4A’s better gameplay and even worse writing

fun mod (i just suck that’s why it’s 4/5)

Toby Fox & the DELTARUNE team are incredible, and have made an incredible game. Everything about it is perfect: writing, sprite art, gameplay. Truly a masterpiece, even if we only have 2/7 of the whole work.

Toby Fox & the DELTARUNE team are incredible, and have made an incredible game. Everything about it is perfect: writing, sprite art, gameplay. Truly a masterpiece, even if we only have 2/7 of the whole work.

This game is bad. Experience scaling doesn’t seem to exist, and giving you the free 11 scouts halfway through the story was a bad idea, that should have happened in the postgame. Keshin Armed, while nerfed, still rules this game.