I'm not sure I liked this? I just feel like I was incredibly goated on by how challenging it was and kept playing it until I finally cleared it. Still, a unique puzzler with pretty solid design and some charm.

Tragically, one of the games hit by Sony's removal of the PS3 network. Without user content, there's not much to this game.

OlliOlli: An incredibly fun twitch platformer that really gets you into a state of flow, while making you feel like skateboarding pro.

Certainly, one of the best FPS of all time, but the kitchen sink approach to its design detracts from the overall experience. Still, an incredible piece of tech that holds up.

This was the pinnacle of Western RPGs, and quite possibly—almost—all video games, at the time. Flawed, certainly, but the team at BioWare have made a game that is extremely well crafted in all facets. That said, this may not be everyone's idea of "fun", but if you're a fan of sci-fi or role-playing games, you'll most definitely find something to enjoy.

An incredibly fun, stylish, and funny (though often corny) game. Near perfect, but gameplay variations, while fun kind of references, detract from the overall package—especially if you're just trying to get Pure Platinum rank. Still, a must play for action fans.

The aesthetics and presentation are top notch. And while the promise of randomly generated Link to the Past gameplay and dungeons, in a rogue-like shell, sounds promising, the novelty wears off pretty quickly. There's just not that much content here. That said, the content there is, is enjoyable.

Somewhat scant on content, but that's more of a testament to how fun this game is because I want more of it. While that may be a bad value proposition for some, I have nothing but praise for how fun and tightly designed the core gameplay is. Very fun.

I loved this game. Though more a piece of interactive media and meta commentary on games (specifically, old school PC edutainment games), than an actual game, I found it extremely entertaining and laugh out loud funny. That said, I believe people with no context for those games will not find it as engaging—they may just not "get it". Ultimately the gameplay is not compelling without that context.

If you can get it at under $2, utterly worth it. Tight, fun, and challenging.

A great combination of rhythm game and rougelike, expertly executed, and fun. Great songs to boot!

Classic 90's rental-style game: Can be beaten pretty quickly, but the time attack mode offers some value. Ultimately, doesn't feel as snappy as the original, or as polished as its successor, but still offers a lot of challenging fun—there's just not much substance to it.

Fun, challenging, and stylish. Still, the old school gameplay loop of breezing through easy levels and dying at the overly difficult level boss, just to repeat it all until you master it, can get a little old. A design meant to pad out a pretty short game.

I adore this game, but it's hard to recommend. The slow pacing is often painful—especially when coupled with the backtracking—and the point and click puzzle style is clunky (oh, I had to click on the object twice to trigger it?). Still, if you're a fan of creepy aesthetics and a decent fright, you may love it too.

Likely the best RPG on the SNES. A must play for fans of the genre. For as legendary as Chrono Trigger is though, it lacks some of the polish of some of the more established franchises of the time. Still, as a debut, it's utterly impressive.