284 reviews liked by LL99


This and God Hand are the closest the industry's ever gotten to making single player Tekken

Seriously fun and too bold for this political zeitgeist nowadays. Spectacularly violent and bouncifully objective on gunplay and punchy First Person close-combat fabulousness. Side objectives are timekilling gems and hugely rewarding at the face of fantastic weaponry.

when they say first cover-based shooter they fucking mean it

The final phase of the true final boss is near impossible without The Sword of the Eighth Cloud. 48 button QTE on a timer, lol

The gameplay, especially past the first region, is Breath of the Wild but a lot better. Even if it's a gacha, you're going to have at least one character of every element even if you never pull for anyone. The way they put elemental puzzles and synergy between elements in exploration puts it above Breath of the Wild's puzzles that show you all they have going for them early on.

The combat is infinitely better also. Team building is insanely fun and it's easy to get 4* characters to have a lot of experimentation even without paying for currency.

The only bad thing about this game for me is that the writing kept getting worse and more padded out. It was mostly inoffensive in the first 2 areas, but the third region and the fourth region, the little I played of it, has awful writing and insane amounts of filler. That's literally the only reason I stopped playing. But I'm aware the average player likes having lots of text and they target that audience.

Feels like all the top reviews with under 2 star ratings conveniently ignore how amazing the exploration and gameplay systems are. They put a lot of 60$ RPGs to shame.

Não é um jogo ruim, muito pelo contrário, tem um sistema de combate muito legal, mas por ser um jogo Gacha, não me atrai tanto.

Its never really been as good as it was right here. Right amount of variety, right amount of systems, right amount of pacing. Theres a blueprint to follow here that I think people just havent been following closely enough.

I really expected the controls to hold me back from finishing this but surprisingly I really enjoyed MGS3 to the point I can't decide if I like MGSV more.

Pretty cool and novel concept, has a very Valve-feeling style of secret hunting also. The control system feels comprehensive (even if its extremely unorthodox seeming at first). Probably difficult to ever really innovate upon tho, with how scripted each obstacle needs to be.