1993

Disjointed by design with the worlds, but still wonderfully atmospheric and fun.

Coming back to this game is like chicken soup. Except you forgot to burn the chicken. Oh god, oh fuck, it's GETTING OUT OF THE POT -

hey sephylover, i'm playing neon white. it's so sick, like the characters are just like us! there's a girl that's cool and cuts her hair short like you do. it even has the guy who's tom from toonami! you should play it! it's rated t so your mom probably would let you play. the characters say like f&#% and stuff so don't play it too loud. i wish we were near each other and not like 600 miles away, then you could just borrow it from me.

but seriously the music is so good too. it like, haunts me like a ghost after i turn the game off. stuck in my head like whoa, lol. it's like techno, but like four times faster. wish i knew where to get more of that. i think my friend told me to look up pendulum on limewire or something.

if you wanna listen to it (it's really cool!) you can download all the tracks from KHInsider but i can message a megaupload link to you or email or whatever. just make sure to delete it after 24 hours or it's illegal ;)

do you have AIM btw?

---
(\__/) This is Bunny. Copy and paste Bunny into your signature to help him gain
(='.'=) world domination!

Zero Escape did some of this better, but the optimistic frutiger aero mood and atmosphere this game had going on is glorious. Far from perfect and I still love it to pieces. If you don't mind shitty pacing and an increase of slice-of-life characterization content over the sci-fi, it's a good read. Nails the ending.

Something that gets lost in the rest of the series sometimes is how wildly Shirou is out of his depth, how he sits decisions away from the edge of danger through this whole thing, and the mix of horror and thrill made by that - the CYOA format gets this across best. This is still the best way to get the experience, even if Fate is a bit kids gloves and Heaven's Feel absolutely drags at times.

Such a fantastic story that goes out of its way to be so laughably homophobic and transphobic that it can't decide which it is. Wish that wasn't such a giant asterisk on it - so many visual novels seem to pride themselves on their twisty narratives with no real message or theme to back up the roller coaster, and this does such a great job at adding a philosophical bend to it and its medium. But it's a hard recommend when it keeps waving its objectionable shit around like a monkey with a dildo gun to make its points. At the same time, how much I can fault a piece of literature that makes me genuinely engage with philosophy? Well... This much.

My opinion on what to rate it fluctuates somewhere between giving it a 3.0 and a 5.0 every time I think about it. Nonetheless, tell them I've had a wonderful life.

I would score this somewhere between a 1.5-2.5 out of respect for the incredible drop in quality from the prequels to... here. However, I'd really heavily suggest playing this even though it's not nearly as good. There's a chance one of your friends will, someday, want to play it - and if they let you follow along to watch their reactions, it's a cathartic shit-flinging festival by the end. God is it fun.

They may keep asking you why you're grinning and chuckling. Do not answer them.

Hey, you, who hasn't played the game, reading this. Play it on a DS. please. thanks!

No other game, including later Gran Turismo entries, better understands the inherent dream that every car fanatic really aspires to - a fleet of unrealistically-modified and personalized shitboxes. Still waiting for a real sequel.

The highest highs and the lowest lows. Game is best in the lowest time formats that they release; if you get a chance, play the for-fun modes like Arena and ARAM as they get released and before they get min-maxed to oblivion.

Solved my mid-COVID existential crisis.

This game got that part of the natural fun of starting a TCG is the progressive learning and collecting curve from building your deck out. Deserves a modern reboot, and no, that one part of Inscryption doesn't count. The Yu-Gi-Oh games had to pick up where Nintendo suddenly dropped off in the GBA era for no reason.

Tangentially, the best soundtracks on the Game Boy are from this and its sequel. Go figure.

Legends Arceus is a bit of a technical mess, its lack of a fully open world feels like something of a miss watching it possible in Scarlet/Violet, and the battle system has Nerf padding on. None of these things hurt my experience of this game.

You know the Pokémon game you had in your head when you were five? This is it. The music is stellar, the character and Sinnoh throwbacks are touching, every non-technical aspect shouts genuine care, and never have I been so excited to actually CATCH the damn Pokémon. Reaching 100% tends to be a slog for me in a game; here I felt sad to be reaching an end point.

Look - you try to catch a Teddiursa, fail, and its mom is PISSED. It's running at you. It is going to fuck YOU up. People who grew up playing Pokémon are starting to make Pokémon, and it's finally showing heart in the games. Even if the series ever let you down, please, give PLA a try.

Maybe not endlessly fun, but turns out that horror-Looney Tunes made with heart is incredible.