Fun little game to play with a friend. Game went on for way too long though, I thought I reached the end like four times.

Reminds me of Golden Sun with how it takes what I believe should be the industry standard for gameplay loops and structures of the genre and adds on its own mechanic that allows the game to be unique.

I am also quite glad they added the Team Rumble or whatever mode in their casual queues, those are so much fun.

Basically better Star Fox with shitter voice acting. Absolutely fantastic game. I remember thinking the reticle was too slow, however I now realize that the game is balanced immensely well for the speed of the reticle. Treasure really knew what they were doing with this game, I look forward to the sequel.

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Beautiful skyboxes this game has.

Undoubtedly the best entry in the series to date. Making a good game involves knowing the strengths and weaknesses of what you've crafted, and I think that's why I don't mind the more linear environments compared to previous entries.

Basically Diet WarioWare, what's not to love?

WarioWare once again remains the strongest showcase of Nintendo's crazy hardware ideas.

I always wondered what it would be like if I had the skills to make a video game. Now I know what that would be like.

Really nice proof of concept. Looking forward to more. Game still isn't hard enough for my taste but whatever, it's still fun.

I think I'm better at Space Cadet 3D Pinball now.

For years of my life I have taken this game for granted. I never understood this one phrase I heard on a random YouTube show about glitches. The phrase went something like, "Do you know what it feels like when a game feels more human, and less as if it were handed down onto us by gods?" But only now do I realize that correlation. There is so much I could blab on about the masterpiece that is this game. The timeless graphics that scale to any resolution imaginable, the wonderful music that conveys a sense of emotion not otherwise imagined by space ass amoeba and fungi out there, or the overall worlds created by the gods who worked on this game. I don't think I'd be able to write a review of Super Mario Galaxy while retaining a short, legible documentation, and I'm okay with that.

WarioWare Twisted once again proves that gimmicks can be awesome as long as they are embraced.