LukeFowler
2021
I regret to say it took until the final scene for the game to emotionally hook me, but the payoff was worth the journey. (Worth noting: I have an inhuman ability to stare without blinking for long periods, so the scenes predicated on the player having to “let go” of a moment did not have the intended effect.)
2009
2015
1996
2008
2015
Has some balance issues—namely, that one specific style is unequivocally the optimal way to play—but I’ve played hours upon hours of this game, learned every one of its mechanics by heart, and gotten good enough that I can reliably clear a fresh file on first try…yet I’m still happy to pick it up time and again, and I’m nowhere close to any kind of skill ceiling. It is just that fun, and just that well-designed. This is the kind of game that people would have happily paid obscene amounts for a few decades ago (and would continue to, in today’s hyperinflated collector’s market); at its current price point, it’s highway robbery. Fucking love Downwell.
1994