My first real interaction with the Tomb Raider franchise, enjoyed it. The underwater sections were actually decent, and environments were beautiful.

Nice small detective game, three interwoven cases. Not too hard, but I did miss some clues so also not impossible to make mistakes. Immediately made me interested in what else this developer will release.

After getting past the initial combat hate, it's great. Quite immersive and grounded (although Henry gets quite powerful), nice departure from many fantasy RPGs.

Nice little game, whimsical zelda-like.

Amazing tactical game. Makes you feel stupid and smart at the same time, with nice variety from the many squads and upgrades.

This review contains spoilers

Really liked the first act, but the later acts never got close to 1. Quite a shame.

Much the same as part 1. Am terrible at it, had fun with the singleplayer arcade.

Just the arcade. I'm terrible at fighting games, and I don't find them super interesting, but I like Injustice quite a bit, and some singleplayer simple fighting I can appreciate. Cool transitions, nice signature moves, enjoyed myself.

Mostly tried it because it's from the developers of Citizen Sleeper. It's clear to see it's from the same people, but it's not remotely the same. The worldbuilding is nice, but the gameplay isn't much. I didn't read all the entries indepth, but did collect everything.

Simply really great game. Combat is snappy, atmosphere is thick, art is beautiful pixel, story is mysterious and sad. It might be hard sometimes, but it never felt unfair. Had my skill issues with dashing challenges, but I won't blame the game for that.

Fun concept, weird story. The gameplay didnt quite keep me hooked, had to push myself to finish the last couple missions. Music topnotch though, still listen to the soundtrack.

Cool alternate history setting, campaign not overstaying its welcome. The online was pretty fun, but I did not stick around, and neither did the rest of the server population.

Found it daunting at first, loved it in the end. Very satisfying movement, great worldbuilding, some lighthearted characters.

The cards are cool, the combat is not, especially the sand enemies.

Playing a new Halo on PC was great, especially with the grappling hook as a new addition. The open world was an understandable change for the franchise, but did not improve anything for me, I mostly stuck to just the main quests, and these suffered under the time spent on the open world. The quests themselves aren't bad, but they are very few and end way too early, barely getting the story going. It also continues a story started in books and the spinoff Halo Wars 2, which doesn't work for such a large entry.