McDoot
BACKER
2007
2020
2004
2006
2017
2021
Frustrating in so many ways. Camera angles make its hard to gauge how far away objects are, picking things up can be temperamental and your friend just disappears sometimes, forcing me to reset from checkpoint.
There was one puzzle where you have to move a trolley and then crawl through a vent to do a precision jump on the trolley, and if you miss, you die and restart from checkpoint - except the checkpoint is from before you moved the trolley so you have to repeat this over and over, fighting with tedium and the camera angle.
The animations for chasing enemies are appalling and you will often teleport into their hands.
Stadia was a pretty good experience (this is my first game I've finished on the service, and I played this on my free trial so I am very happy I didn't spend £25 on this game), however it is an odd choice to have such a darkly-lit game on the service, since the compression crushes the blacks and causes lots of visual artifacts. The input delay was very low and I don't think I failed any platforming due to it.
There was one puzzle where you have to move a trolley and then crawl through a vent to do a precision jump on the trolley, and if you miss, you die and restart from checkpoint - except the checkpoint is from before you moved the trolley so you have to repeat this over and over, fighting with tedium and the camera angle.
The animations for chasing enemies are appalling and you will often teleport into their hands.
Stadia was a pretty good experience (this is my first game I've finished on the service, and I played this on my free trial so I am very happy I didn't spend £25 on this game), however it is an odd choice to have such a darkly-lit game on the service, since the compression crushes the blacks and causes lots of visual artifacts. The input delay was very low and I don't think I failed any platforming due to it.
after 5 years I have finally caught up to the current patch (just in time for Endwalker to set me back again, oh well).
The dungeons and raids are fantastic. Not too many complaints there.
However, if you want me to be invested in your story cutscenes you they need to be way more fluid. I'm sick of long, stiff animations and a 5 second delay for the next text box to appear.
Saying that, I am excited to finish off the raids I missed and play Endwalker.
The dungeons and raids are fantastic. Not too many complaints there.
However, if you want me to be invested in your story cutscenes you they need to be way more fluid. I'm sick of long, stiff animations and a 5 second delay for the next text box to appear.
Saying that, I am excited to finish off the raids I missed and play Endwalker.