MiracleDonut
Bio
Long time metroidvania fan, will try most genres (please don't make me play a tactical rpg ;_;), certified idiot sandwich.
Long time metroidvania fan, will try most genres (please don't make me play a tactical rpg ;_;), certified idiot sandwich.
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Liked
Gained 10+ total review likes
Full-Time
Journaled games once a day for a month straight
GOTY '23
Participated in the 2023 Game of the Year Event
On Schedule
Journaled games once a day for a week straight
Gamer
Played 250+ games
N00b
Played 100+ games
Roadtrip
Voted for at least 3 features on the roadmap
Favorite Games
458
Total Games Played
038
Played in 2024
218
Games Backloggd
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I can honestly not recommend to avoid this game enough. I've dropped this game at around 9 hours or so which is really saying something about the frustration this game puts you through. A retro inspired game that emulates the worst game design choices of the 90s into one game stacked with a unnecessary convoluted story that overstays it's welcome. I gave up at the Temple of Ydor after discovering the solution to the dungeon through an online guide. This game does nothing to introduce you to new mechanics organically and basically you solve dungeon puzzles by accident.
I've always wanted to visit this game being the only Kingdom Hearts game I haven't played but always been putting it off due to the community opinions I see about it. After finishing it I can safely say this isn't as bad as I think a lot of people say it is. It has glaring flaws but it's still a very serviceable Kingdom Hearts game, especially on a small mobile console like the Nintendo DS.
The game follows a digital version of Sora exploring the digitized contents of Jiminy Cricket's journal, directly following the events of Kingdom Hearts 2. It uses combat very similar to the ones from Birth By Sleep where there's an action command bar on the left that can either be melee, magic, or items. You can also evolve and level up those actions via a command menu. I think the one thing I actually really liked about this game is the stat matrix system where you have to place your abilities and level ups on a grid system to access abilities and modifications to the gameplay difficulty.
Again I think it's somehow impressive how well this game runs on the DS, but one thing I think that really helps this game in a modern sense is it feels a bit more cooperative on a 3DS circle pad despite it still being locked to a 8 direction movement. I highly recommend playing it on a 3DS/2DS if at all possible.
The story is honestly a bit of a blah, I wouldn't recommend this over playing through the console entries but again if you're able to grab this game for a good price it's worth playing through.
The game follows a digital version of Sora exploring the digitized contents of Jiminy Cricket's journal, directly following the events of Kingdom Hearts 2. It uses combat very similar to the ones from Birth By Sleep where there's an action command bar on the left that can either be melee, magic, or items. You can also evolve and level up those actions via a command menu. I think the one thing I actually really liked about this game is the stat matrix system where you have to place your abilities and level ups on a grid system to access abilities and modifications to the gameplay difficulty.
Again I think it's somehow impressive how well this game runs on the DS, but one thing I think that really helps this game in a modern sense is it feels a bit more cooperative on a 3DS circle pad despite it still being locked to a 8 direction movement. I highly recommend playing it on a 3DS/2DS if at all possible.
The story is honestly a bit of a blah, I wouldn't recommend this over playing through the console entries but again if you're able to grab this game for a good price it's worth playing through.