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MisterPlatinumb
BACKER
2021
2006
2021
One of a number of PS2 era franchises (God of War also comes to mind) that have returned with the gamemakers carrying the scars and lessons of growing older. Psychonauts returns with a wiser, more generous worldview with some of the best platforming level design I could have asked for. While a lot of praise gets heaped on games like Super Mario Galaxy, the levels themselves tend to be arbitrarily (though ingeniously) designed. Here Schafer and Co's levels are just as fun and inventive, but they also play their own part in the game's overall themes as well. Don't let the aesthetics fool you. This is a mature story dealing with some tough subject matter. A tremendous achievement.
2021
This review contains spoilers
A cozy puzzler with a fun aesthetic and tasks peculiar enough to be amusing without being obtuse (looking at you Deponia). The game would have likely benefited from a mechanic that progressively brought color back to the world, but as it stands it saved that exclusively for the "final" task. And it didn't have the powerful effect that it intended to.
2016
2015
2010
1997
Resounding proof of our minds’ abilities to embellish fond memories. A lot of the color and depth I remember from this game did not actually exist and had been filled in thru 20 years of pop culture ubiquity. Everything after the destruction of Sector 7 is a slog, and the characters are cool to look at, but ultimately shallow. Even harder to play after the superior remake.
2018
2012