Mysticuffs
Bio
I'm just a simple man who likes video games. My reviews are mostly for myself to keep track of the ones I've played and my thoughts on them. As a result, they may come off as ranting or disorganized, but I'm mostly writing what I feel in the moment.
I'm just a simple man who likes video games. My reviews are mostly for myself to keep track of the ones I've played and my thoughts on them. As a result, they may come off as ranting or disorganized, but I'm mostly writing what I feel in the moment.
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It is pretty great. The gameplay is really fun, the music is good (Unconscience is my favorite), the palettes are overall pretty good, all the chip types are good, and the art direction is intriguing. I do wish there was a little more challenge since, as far as rouglikes go, this game is fairly easy. I would've really enjoyed a system like the pact of punishment from Hades. I also hate the Lights Out floors. Those suck.
This is the standout part of Splatoon 3 in my opinion. When the next Splatoon comes out, this is definitely going to be my reason for returning.
This is the standout part of Splatoon 3 in my opinion. When the next Splatoon comes out, this is definitely going to be my reason for returning.
Many hail this as the best Persona game, perhaps even one of the best games of all time; however, I have to disagree. While it is cozy, has an amazing soundtrack (Secret Base, Heaven, Snowflakes, Heartbeat, Heartbreak), great characters (Naoto, Kanji, Yosuke), and a charming artstyle, it's more anime-y, which can be hit-or-miss (miss for me). It led to some awkward and weird moments (the boys constant peeping and Teddie in general), but also some really heartwarming and inspirational moments (confronting the true killer before the final battle).
This game's combat is pretty easy, which is fine since you can adjust the difficulty in many ways. The party members are all useful, and I enjoyed using all of them (except Teddie). Yukiko and Kanji are most likely the two that stand out the most, both specialize in heavy magic and heavy physical damage respectively. The dungeons designs are unique, which is good, but I'm not a fan of them gameplay-wise for whatever reason. They're pretty boring, but at least they're not too long. Exceptions are Secret Base, Heaven, and the Hollow Forest. It's also pretty easy to forget this is a murder mystery game at times...
This game's combat is pretty easy, which is fine since you can adjust the difficulty in many ways. The party members are all useful, and I enjoyed using all of them (except Teddie). Yukiko and Kanji are most likely the two that stand out the most, both specialize in heavy magic and heavy physical damage respectively. The dungeons designs are unique, which is good, but I'm not a fan of them gameplay-wise for whatever reason. They're pretty boring, but at least they're not too long. Exceptions are Secret Base, Heaven, and the Hollow Forest. It's also pretty easy to forget this is a murder mystery game at times...
This game has some great parts and some bad parts. Starting with the great, it's honestly just really cool to finally be able to explore this world myself. The castle, the creatures, and the magic is all there, and it's all brilliant. The combat honestly shocked me with how fun and engaging it could be. It feels like it has some fighting game influence due to the interesting interactions between the spells (similar to combos). And some of the sidequests are really engaging (like Sebastian's line).
But there are some flaws as well. The biggest thing that bothered me is how in a game about attending a magical school, the magical school is barely used. There are a few "classes" you can attend, but they're very minor in the grand scheme of the game. Most of the quests don't take place in the school, which is a shame. The other thing that bothers me greatly (but it's honestly pretty minor), is the menu navigation. This game uses a cursor, which I hate. It makes it super clunky to navigate the menus in a game that sure does love its menus.
So, it's overall a pretty good game, and possibly a must-play for Harry Potter fans such as myself, but it's not revolutionary like many had believed it had the potential to be (yet, there is a sequel in the works).
But there are some flaws as well. The biggest thing that bothered me is how in a game about attending a magical school, the magical school is barely used. There are a few "classes" you can attend, but they're very minor in the grand scheme of the game. Most of the quests don't take place in the school, which is a shame. The other thing that bothers me greatly (but it's honestly pretty minor), is the menu navigation. This game uses a cursor, which I hate. It makes it super clunky to navigate the menus in a game that sure does love its menus.
So, it's overall a pretty good game, and possibly a must-play for Harry Potter fans such as myself, but it's not revolutionary like many had believed it had the potential to be (yet, there is a sequel in the works).