Nanaya
2000
2000
2018
1999
While I'm very happy to finally have a solid Vanguard game in english, it's disappointing that the 70 dollar price point killed any chance of an active playerbase and possibly future vanguard games in the west. I understand that Vanguard isn't really popular enough to survive on the free to play model like Yugioh but it'll be compared to Master Duel regardless which makes people a lot less likely to buy it. As for the game itself, it plays very well with snappy animations and the right amount of visual flare. The story is nice and simple and I like a lot of the decks on offer, but most of my attachment is to the original Vanguard series and the decks from that era so I was admittedly pretty disappointed about this game being based on overdress.
I'm pretty sick of the "idol/streamer who acts cute in public but is secretly jaded" trope but this game still provided an entertaining and pretty unique experience. The aesthetic and soundtrack are very nice and the number of endings makes your choices feel important even if the actual content outside the endings isn't changing much. It is pretty annoying how you really don't get to interact with Ame that much beyond just deciding her activities and sending pointless emotes which feels like a big missed opportunity in a game where you're supposed to really care about her.
2018
An awful fighting game with an ugly 2.5D artstyle and a complete mess of a roster. There might have been some charm to be found in the ridiculous crossovers if I didn't know it was just the publisher making another attempt to catch a quick dollar by throwing together all the properties they happen to own.
2022
Cute and fun bullet hell made by some mad lad that finished his favorite touhou game and said "That was fun and all, but I really wish it had huge bazonkers" which I can only respect with all of my heart. But really the artstyle is very cute and the soundtrack is surprisingly good. Even a complete failure at bullet hells like me had a good time thanks to the generous shield system.
2022
Surprisingly high quality survival horror that takes a lot of notes from stuff like silent hill and event horizon and puts them to good use. The aesthetic is well-realized and while most of the story didn't land for me, the imagery in the cutscenes was very interesting and they nailed the overall atmosphere. The gameplay has all the appeal of a classic survival horror game, though I found the inventory limit very annoying in the later parts since even RE1 doesn't expect you to keep a flashlight in a precious inventory slot for so long. Having to go through Nowhere without a map as well as some other small grievances like the small delay between unlocking a door and being able to go through it were also pretty aggravating. Overall very impressive experience though.