NemiruTami
Unnecessary remake that was still fun for what it's worth. The addition of shiny pokemon was a nice addition, but the lack of sprite animations compared to the original make it lose personality. On top of removing the lovingly crafted pokemon areas, it also removes the necessary silence that is needed in heavier scenes. I would always recommend the original to people over this version, but if there is no other alternative, this experience will do a decent job of giving you the plot.
I would like to preface this with the addendum that I bought a 3DS solely to play this game. In fact, I bought the game before I owned the system. That is how much I missed Pokemon Mystery Dungeon and couldn't wait to play it. But I was let down to the point it does not feel like the same franchise anymore.
The most striking difference with this game compared to its predecessors is the lack of any post-game content. Explorers of Sky set the bar extremely high, and some may argue it could never be topped. However, many thought the same of Explorers of Sky when it was first announced after the Blue/Red game, since it was just as beloved at the time. EOS ended up surpassing its predecessor in so many ways that made many (me included) convinced that we were going to have an amazing story with a lot of new, crazy, and interesting content (and pokemon!). The EOS postgame is vast and interesting, and you can find new things to do and discover that you didn't find before, even if you go back and replay it today. I thought GTI would follow in EOS's tracks like EOS followed in BR's.
Instead, it disappointed me in so many ways I did not think possible, both gameplay-wise, and story-wise. While it has its charms, the charms can be counted on one hand while the flaws need a pair.
Strong start, boring middle, bad ending.
The gate feature with the camera was fun... the first three times. Afterwards, it feels like a useless gimmick. Has charming characters, but none are memorable or heartfelt save perhaps 3 pokemon. A lot of the characters feel gimmicky and forced.
Perhaps the most pivotal part to Pokemon Mystery Dungeon is the fact you are a human turned into a pokemon, and how the world around you reacts to you belonging in the human world. In BR, you suffered tremendously and only had one partner to turn to. In EOS, you are deeply afraid of what your friends (your partners in the guild, your family at this point) will think of you as you reveal the news, and it takes a lot of mental fortitude to endure confessing something so deep and vulnerable about yourself.
The idea that you, the player, confesses a secret to people you trust (or thought you could trust) only to have them turn on you or be sceptical before reaching acceptance, is a feeling everyone can relate to and feel connected to (especially if you only have one person on your side, or none). However, this event was bastardized in GTI.
Not only is you being a human not a big deal, but every last character has the same reaction to you being human (this was never the case in the two earlier installments) but none of them find it strange, doubt you, or question it. An unrealistic and forcefully glazed over issue that they simply did not want to address in the story (which there is very little of).
I have played this game to the fullest over 2 times to completion, and the second time I replayed it, it was because I genuinely could not remember the slightest thing about the story save the first two missions which had a decent character and buildup to them. Thinking about it now, I can at most remember 3 scenes, and I do not remember them for the right reasons.
The game is not unplayable- it is enjoyable (during the scenes with characters that actually are interesting), but if this is not your first experience with Pokemon Mystery Dungeon, chances are you are not going to enjoy it. If this is your first entry into the franchise, I would advise you to look at the two games prior to this one for better content and story, as well as characters and gameplay.
I think this game can only be enjoyed by someone who has no experience with the franchise what-so-ever or how the two games before it tackled the themes and topics, but I will never, not ever, recommend someone start with this game over BR or EOS.
The most striking difference with this game compared to its predecessors is the lack of any post-game content. Explorers of Sky set the bar extremely high, and some may argue it could never be topped. However, many thought the same of Explorers of Sky when it was first announced after the Blue/Red game, since it was just as beloved at the time. EOS ended up surpassing its predecessor in so many ways that made many (me included) convinced that we were going to have an amazing story with a lot of new, crazy, and interesting content (and pokemon!). The EOS postgame is vast and interesting, and you can find new things to do and discover that you didn't find before, even if you go back and replay it today. I thought GTI would follow in EOS's tracks like EOS followed in BR's.
Instead, it disappointed me in so many ways I did not think possible, both gameplay-wise, and story-wise. While it has its charms, the charms can be counted on one hand while the flaws need a pair.
Strong start, boring middle, bad ending.
The gate feature with the camera was fun... the first three times. Afterwards, it feels like a useless gimmick. Has charming characters, but none are memorable or heartfelt save perhaps 3 pokemon. A lot of the characters feel gimmicky and forced.
Perhaps the most pivotal part to Pokemon Mystery Dungeon is the fact you are a human turned into a pokemon, and how the world around you reacts to you belonging in the human world. In BR, you suffered tremendously and only had one partner to turn to. In EOS, you are deeply afraid of what your friends (your partners in the guild, your family at this point) will think of you as you reveal the news, and it takes a lot of mental fortitude to endure confessing something so deep and vulnerable about yourself.
The idea that you, the player, confesses a secret to people you trust (or thought you could trust) only to have them turn on you or be sceptical before reaching acceptance, is a feeling everyone can relate to and feel connected to (especially if you only have one person on your side, or none). However, this event was bastardized in GTI.
Not only is you being a human not a big deal, but every last character has the same reaction to you being human (this was never the case in the two earlier installments) but none of them find it strange, doubt you, or question it. An unrealistic and forcefully glazed over issue that they simply did not want to address in the story (which there is very little of).
I have played this game to the fullest over 2 times to completion, and the second time I replayed it, it was because I genuinely could not remember the slightest thing about the story save the first two missions which had a decent character and buildup to them. Thinking about it now, I can at most remember 3 scenes, and I do not remember them for the right reasons.
The game is not unplayable- it is enjoyable (during the scenes with characters that actually are interesting), but if this is not your first experience with Pokemon Mystery Dungeon, chances are you are not going to enjoy it. If this is your first entry into the franchise, I would advise you to look at the two games prior to this one for better content and story, as well as characters and gameplay.
I think this game can only be enjoyed by someone who has no experience with the franchise what-so-ever or how the two games before it tackled the themes and topics, but I will never, not ever, recommend someone start with this game over BR or EOS.
1999
2021
2016
2016
2019
2021
2020
Ah... well... the game WAS good before they made major updates that wiped everyone's progress with their favorite pokemon. On top of it, it is impossible to avoid the shilling in this game, as packs are constantly shoved in your face and you no longer get acorns or rewards from orders in master cafe. Moreover, if you try to collect a reward but your inventory is full, the item will not (logically) be sent to your mailbox. No, instead, it will outright be deleted and erased. No game ever has done this to me. If I was not already invested and in a team with my friend, I would drop this game.
Enjoy playing for free... 5 times before you have to put the game down and let it restore your stamina.
If you are not already invested, avoid this game.
EDIT: Oh, joy. This game was not a gaccha game at first, but as time went on, they continued to promote packs more and more and it became increasingly hard to play without spending and buying acorns. Especially since the amount of acorns you get from events is miniscule compared to what you need to recharge your stamina or unlock pokemon's level cap. Now, there's a gaccha element that will cost you 30 000 acorns if you choose to use it.
Honestly? Please, do not support this game. It started off as one of my favorite little free games of all time to a money-hungry, soul-sucking, lifeless shell of its former self. I honestly think the developers should feel ashamed for how poorly they treat their consumers.
Enjoy playing for free... 5 times before you have to put the game down and let it restore your stamina.
If you are not already invested, avoid this game.
EDIT: Oh, joy. This game was not a gaccha game at first, but as time went on, they continued to promote packs more and more and it became increasingly hard to play without spending and buying acorns. Especially since the amount of acorns you get from events is miniscule compared to what you need to recharge your stamina or unlock pokemon's level cap. Now, there's a gaccha element that will cost you 30 000 acorns if you choose to use it.
Honestly? Please, do not support this game. It started off as one of my favorite little free games of all time to a money-hungry, soul-sucking, lifeless shell of its former self. I honestly think the developers should feel ashamed for how poorly they treat their consumers.
2019
2018
2013
2016
2012
Few games have made me very mad and this is one of them. Yet, every time I try to voice why, I can't remember.
Curious game.
I have replayed this game 3 times. All 3 times, I've come out of it pissed. Yet, this game manages to make me forget every detail of why I so violently dislike it that it forces my hand to pick it up again to prove to myself "it can't be that bad right?" because i DO remember having fun. Sure enough, I'm enjoying myself, loving the characters and gameplay... and then I get to the end.
And I get enraged. I can't tell you why (I've forgotten, again), but I can tell you this same feeling has resurfaced 3 times like clockwork and at this point I'm not letting this game get another one-up on me.
If you like good endings, avoid this game.
If you like torturing yourself with a bad ending and want a game you can play again and again without remembering any details from the last time you played, have I got good news for you.
Curious game.
I have replayed this game 3 times. All 3 times, I've come out of it pissed. Yet, this game manages to make me forget every detail of why I so violently dislike it that it forces my hand to pick it up again to prove to myself "it can't be that bad right?" because i DO remember having fun. Sure enough, I'm enjoying myself, loving the characters and gameplay... and then I get to the end.
And I get enraged. I can't tell you why (I've forgotten, again), but I can tell you this same feeling has resurfaced 3 times like clockwork and at this point I'm not letting this game get another one-up on me.
If you like good endings, avoid this game.
If you like torturing yourself with a bad ending and want a game you can play again and again without remembering any details from the last time you played, have I got good news for you.