Nightfall
14 reviews liked by Nightfall
The game presents you with a very interesting way of linking together information in order to progress and find new links to continue cracking the mystery, and I would gladly play more games in this style. However, the game ends pretty abruptly; just when you think you're about to stumble upon a huge goldmine leading to the big twist, the game ends. Also, exploration mode was advertised as allowing you to view all the documents freely to see what you missed, but to me there was no discernible difference between original game mode and exploration mode to make these documents accessible. Overall, good concept, but really really short and the mechanism to backtrack and see what you missed doesn't seem to be working.
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Brink had so much potential - Brink had style, Brink had slick movement, Brink had a gorgeous art direction and ambient score, Brink had interesting characters and cool weapons, Brink had everything...so what happened?
Brink is tragic tale of a game that was supposed to be everything we wanted and more, yet completely failed as the sum of its parts. From the dreadful launch, the lack of content, the absence of a story, and the limited scope of delivery for each of the promises culminated in one of the biggest disappointments in gaming I have ever had to swallow. I didn't just lose $60 that day...a little piece of me died inside.
Brink is tragic tale of a game that was supposed to be everything we wanted and more, yet completely failed as the sum of its parts. From the dreadful launch, the lack of content, the absence of a story, and the limited scope of delivery for each of the promises culminated in one of the biggest disappointments in gaming I have ever had to swallow. I didn't just lose $60 that day...a little piece of me died inside.
This game has the worst balancing and level design ever.
You basically have to grind Job Points all the time to have good enough abilities, to finish the fights (on top of that most enemies regularly out-level you, if you don't do excessive grinding in-between story missions)
But is has soooo much going for it. The Job System ist unparalleled to any other FF game, to only one to rival it maybe is the Bravely series.
The story - while with a much darker time than most other ffs - is really interestingly told, the conflict complex... A lot of places, organizations etc are only mentioned briefly so it can get pretty confusing though. And the world seems a little boring - fantasywise- compared to other FF games
The gameplay variety is also not so deep...
Talking about this...
Confusing terminology, pretty linear gameplay consisting only of run and fight... That's exactly the kind of criticism usually reserved for FFXIII, but somehow this one is hailed as a classic, the other as one of the worst FF games... Even though this one necessitates you to grind all the god-damn time
You basically have to grind Job Points all the time to have good enough abilities, to finish the fights (on top of that most enemies regularly out-level you, if you don't do excessive grinding in-between story missions)
But is has soooo much going for it. The Job System ist unparalleled to any other FF game, to only one to rival it maybe is the Bravely series.
The story - while with a much darker time than most other ffs - is really interestingly told, the conflict complex... A lot of places, organizations etc are only mentioned briefly so it can get pretty confusing though. And the world seems a little boring - fantasywise- compared to other FF games
The gameplay variety is also not so deep...
Talking about this...
Confusing terminology, pretty linear gameplay consisting only of run and fight... That's exactly the kind of criticism usually reserved for FFXIII, but somehow this one is hailed as a classic, the other as one of the worst FF games... Even though this one necessitates you to grind all the god-damn time