The most engaged I've ever felt in multiplayer

Very stiff feeling and some of the bosses are rough but definitely a good time.
It can give a pretty harsh first impression so if youre playing this and not enjoying it I'd recommend skipping straight to 2 and coming back to this one later as the games after this one control a lot nicer.

Batshit nutty
Rolling little dudes, army dudes with guns, ninja dudes sprinting in from offscreen, so many birds and bats, witches throwing sticks, zombies, everything you'd expect from a ninja game.

Moving and attacking feels real good when youre not sticking to walls and dudes arent respawning as soon as they die. Its very easy to get knocked off a platform and die to enemies you dont have time to respond to so you often just need to know whats coming ahead of time.

Its kind of a relief getting to the bosses because theyre generally easier than anything you'll face in the levels. The two bosses before the final one are pretty insane though and I don't know how you'd get through them legitimately. You definitely feel some of those dark soulsy relief/triumph feelings when you beat levels and the cutscenes were a strong motivation to keep going, theres some really cool art in them.

I don't know why i wanted to play this but its not too long and I'm glad i finished it (using savestates ofc) even if i can't really imagine the kind of person I'd recommend this to

Kinda insane what a complete improvement this is over 1 with only 3 years apart and on the same console.

Might be indie walking sim burnout but I've tried this a few times and just can't get into it. It all looks and sounds cool but is very slow. Really need to be in the right mood and mindset for it

Fun enough to finish i guess but never gets much better than "alright".

One of those roguelikes that would've been better if it wasn't a roguelike. All its faults could be forgiven if you had the sense of making real progess each session but instead its a slow and pretty easy experience until it gets a bit hard then 2 hours is wasted.

Commits a lot of the sins of the genre in that it starts out as pretty barebones and you have to repeat multiple times to unlock more interesting items. It doesnt hold up for multiple runs though and each time you play the slowness and clunkiness gets more annoying.

The moments I enjoyed just reinforced to me that this would have made for a pretty great 4-5 hour linear game instead of being a 3 hour game stretched out by half arsed roguelike ideas

This review contains spoilers

Jack mentioned

I end up playing it start to finish almost yearly

Haven't touched the game in over a decade but regularly listen to the soundtrack. Its that good