Bio
FRFX. Something happened to me last Thursday when I was driving home. I had a couple of miles to go -- I looked up and saw a glowing orange object in the sky, to the east! It was moving very irregularly... Suddenly, there was intense light all around me -- and when I came to, I was home. What do you think happened to me?
Personal Ratings
1★
5★

Badges


2 Years of Service

Being part of the Backloggd community for 2 years

Noticed

Gained 3+ followers

Liked

Gained 10+ total review likes

Favorite Games

The World Ends with You
The World Ends with You
Resident Evil
Resident Evil
Killer7
Killer7
Ōkami HD
Ōkami HD
Silent Hill 2
Silent Hill 2

045

Total Games Played

000

Played in 2024

008

Games Backloggd


Recently Played See More

Silent Hill 2
Silent Hill 2

Apr 27

Resident Evil 2
Resident Evil 2

Apr 21

Jet Set Radio Future
Jet Set Radio Future

Apr 18

Robotics;Notes Elite
Robotics;Notes Elite

Apr 11

Tiny Tina's Wonderlands
Tiny Tina's Wonderlands

Mar 26

Recently Reviewed See More

This review contains spoilers

Peak Suda writing, just like MGS2 the themes from this game are still prevalent today. Gameplay is a rail shooter with some light puzzles like go from point a to b with a key item or something on a note (The guitar riff that plays when near a puzzle and kikazaru will make sure you're never lost on where the puzzles are), however that's just stripping it down to it's basics. Heaven smiles change up a bit from hidden weak spots to requiring a different smith to tackle them on (great example are the protectors killed by Mask deSMith) and the need to switch around to different personalities to reach high places, destroy barriers, run fast, zoom in and clean up kept the gameplay fresh until I got critical lock on. The remnant psyches as a device to tell the story was great, all the pieces were there the whole time with Travis knowing what you are and referring to you as such. Finding out that remnant psyches are those who have been killed by the killer7 and assimilated into Harman was a great twist as well.

With the basics of the game aside, the writing is some of the best I've ever seen in a game. The game is about the east and the wests constant battle symbolized by Harman Smith (the west) and Kun lan( the east). These two are immortal and will always return as the war between the east and the west will never die out even if you nuked the east and stopped the heaven smiles, or destroyed the west it all ends up fanning the flames of war and ends with a battle between Harman and Kunlan again shown by the Shanghai epilogue. The smiths are some of my favorite characters of all time, especially Garcian a pawn of the east and the west his whole life and forced to kill the killer7 which makes the reveal at the end heartbreaking as he killed those who were a part of him this whole Journey which explains his reaction. The smiths powers are heartbreaking as the powers they gained are what would've saved them from Emir, like Kevin gaining invisibility as his disguise failed, Dan Smith being able to back up his words as he died as a dog with all bark no bite, Con having enhanced hearing as Emir snuck up on him and Coyote gaining the cunning skills that would've saved him. Reading up on their backstories made me love them more especially Coyote being of Puerto Rican descent like me, like Kevin killing his lover before being assimilated into harman, Kaede being betrayed by her brother, and Dan disposed of by Blackburn his mentor because of a plan by montana to get rid of him. Emir's backstory himself is horrible, being raped by his mother, used as a pawn y the west and east and killing himself shortly after before being assimilated. Emir however became the dominant personality even if Harman still runs the show. I found myself reading every characters wiki page after finishing, because I was so invested. Some may hate interrupting the terrorist plot to go over Emirs backstory, but that ending scene more than makes up for it, it can't be described what looking at that for the first time is. Before wrapping it up I'd like to talk about my favorite stage Cloudman. Ulmeyda's city was based on a real military town, the level itself is littered with propaganda on Umeyda's Utopia and Has Humans for what seems to be the first time as Ulmeyda had his followers drink his blood and created vaccines as he had infected himself with every virus. The leadup to it all being a front and his perfect city being just as front which I chose to interpret as a way to show politicians making these promises on their campaigns, posing infront of kids and spreading propaganda for ultimately nothing in the end, just used the Yakumo to make his cult. The scenes with Ulmeyda and his follower at the end of the chapter was genuinely chilling with clemence driving himself to death as Ulmeyda narrates it. The military coming to cover everything up and making Ulmeyda a Heaven Smile was a great way to end my favorite chapter.

To give some final thoughts here as discussing the whole thing would take hours, I hope I was able to further spark anyones love for the game. This is my favorite game of all time with some fun gameplay, abstract storytelling and a great satire of War and the west vs the east. The alter ego chapter was a great way to express problems with the comic industry and the Handsome 7 ending up in the hands of the west and outliving its creator. Masafumi Takada did an excellent Job with the ost and has many classics such as Rave on, Blackburn, Dissociative identity and Angels Despair. I find this game hard to recommend as the on the rails gameplay and abstract storytelling may drive away some, but I wholeheartedly recommend this game and invite some discussion on it. Let's end it off with my favorite quote: "Harnman, the world won't change, all it does is turn."


Peak Metal Slug, amazing soundtrack especially the credits theme. Level design is pretty damn good, and rewards exploration. Has pretty bearable bosses except for Mission 2, that one can burn for all I care. Final mission was one of the best experiences I ever had and I wish I could experience it for the first time. Play it anywhere really, just be careful of some lag on the console and PC ports. Tarma is the best character

This review contains spoilers

After playing both versions of this game, I can say this is the definitive experience. Starting off, the beginning section works as an introduction to racoon city and how bad it's gotten making you walk through hordes of the undead to racoon city. It does a more convincing job of making you want to go to the RPD as places like the gunshop were rundown and infested. Racoon city also is just really cool, and I've always wanted the remakes to explore more of it. I prefer some of these puzzles to the remake like the burning man painting which drive the point that the RPD was a museum before it's acquisition. The game also features a much better yet more gruesome way to show chief Irons true identity with the hidden cellar filled with bone, chloroform and various tools. The Claire and Sherry segments are great as always, with Claire just trying to get her to her parents as they both know how it feels like to grow up without a parent. I like that Claire and Sherry are more involved before Sherry's infection with them exploring the sewers together and an accident leading to them being separated. It makes the bond feel more believable, and makes it more convincing that Claire would give her life to make Sherry better again. Claire giving sherry her Jacket still makes me swell up, it's such a beautiful moment. The sewer layout is far better than in RE2 with a more clear goal of where you're supposed to go and the only backtracking being done for the medallions. The spiders are a great enemy type as always and terrifying. The weapons factory was a neat area, and a good build up to the lab. The game doesn't have a frustrating g2 fight as well. The a and b scenarios make for some great replay value and encourage you to see both Leon and Claire's perspective with remixed item placements and enemies. I love the fixed camera angles as always, since it adds some tension of what's watching you and what lays ahead. The game has become just as beloved as RE1 for me and I may be leaning towards putting this one higher as the dialogue and story beats are much better even if RE1's dialogue is charming. I'm glad I gave the original version a shot, and vastly prefer it. I wish I'd played it before like I did with the og RE3 and recommend anybody to pick up the sourcenext version, or play this on a ps3. Enter the survival horror.