2020
2020
2020
2020
2020
2020
2020
2020
2020
2018
2020
2021
2021
It falls really really hard on that classic pitfall of skill trees in which the upgrades feel like the game was holding back on essential verbs instead of being interesting additions to an already engaging moveset. Because of that, it spends most of its run time actively choosing to be rather bland — something that is only reinforced by the explicit and unchallenging ways it clings to its inspirations — to then get super cool for a hot second before it ends, like it was teasing you.
2021