Freedom Planet is a game that I'm weirdly passionate about. There is a lot of things that undeniably suck, like the absurdly long cutscenes between the levels (I personally think the story itself is overhated, its the amount of the time you spend in these cutscenes that makes it worse), the complete lack of iframes making laser attacks remove half of your health, the obnoxious enemy spam starting from Battle Glacier and playing as Milla in general. However this game just boats such wonderful vibes with very memorable levels like Fortune Night or Jade Creek that I replay constantly. Mastery of Lilac's movement and levels just feels so stupidly good and don't get me started on the soundtrack, might be my favourite in an indie platformer period.
FP1 is definitely not a game that is gonna click with everyone as it takes getting used to, but damn it I like it.

(Hard/Classic player)

I've never played an SRPG before Engage, hell I didn't play that many RPGs in general and honestly I only picked this game up because it was new, I had a lot of money from my birthday and wanted to try the series out for a while now

3 playthroughs and 200 hours later - holy shit I love this game.

Fantastic map design throught the entire main campaign, an astounding amount of fun mechanics, consistently great music and the game is just gorgeous - even on my regural handheld Switch the colors just pop and the combat animations are full of life and energy.
As for the story, I honestly think people are too hard on it. It's definitely not a game you play for the story as it definitely has bad bits (most stuff related to the Four Hounds), but most of it is perfectly average with the occasional good moment like Chapters 10, 24 and 25. I've seen people online describing this story as it killed their dog or something and I think that's just a bit silly. The character cast however is very fun - they're not the most deep or fleshed out characters out there but I do enjoy almost all of them and most support chains left me with a smile, also the voice actors are suprisingly good.

So yeah, I'm sold on Fire Emblem now. Engage is seriously fantastic, just don't expect much from the story and you're ought to have a great time if you enjoy SRPGs

The more I play it the more I realize this is a contender for the best indie platformer of all time. The presentation? Great. The movement? Incredible. The music? Out of this world. The level design and bosses? Really good across the board. Pair that with how much freedom the player has in customizing their experience with burst techniques, booster chips and pallettes that make me change my loadout for every stage just to see if I'll like it and you have just a fantastic game all around
Just... don't play the switch version

Yeah storywise it's pretty dissapointing but actually playing this game is genuinely incredible, it's almost like goddamn crack for me because Kirin might be my favorite character to play as ever, just the right combination of what made Gunvolt's and Copen's gameplay work with really good level design across the board, unquestionably the best boss roster in the series and you have a phenomenal action platformer that I've spend countless hours trying to top my scores in

A textbook definition of a great sequel
This game is something special man, better levels, better bosses, QoL changes, going for high scores is even more fun than previously, the addition of the 0sp skills for Gunvolt genuinely add a lot and of course Copen is awesome
If there is anything I could call a flaw it's definitely how much of the game you have to repeat as both characters but they play so drastically differently it's not that bad

Gunvolt 1 has a lot of problems: clunky challenge and crafting systems, weird difficulty spike at the final boss and the lack of challenge for casual players make this game a bit of a weird one
But the scoring systems are unlike anything ever, my stupid monkey brain WANTS to go for perfect high score runs and those levels are pretty good (except Biochem Plant and Eridu, those suck) and the gameplay of tagging and zapping multiple enemies at a time is super unique and satisfying
If you went for S rank runs in the Mega Man Zero games this is definitely for you, if not the game is good tho not amazing, just disable prevasion

Can't lie to you this one is just better than iX1.
Yeah the razor is weird but you get flying like in less than a minute if you collect emblems so it doesn't really matter when the actual level design is so much more interesting and fun than iX1
Yeah Hard Mode is stupid but this game's story is nothing to write home about so you can just ignore it unless you want to fight the harder version of the bosses which are really cool

Probably my least favorite Gunvolt game. While Copen's core gameplay is still quite fun the levels lack any interesting mechanics and feel mindless at points. None of them have any distinct themes as pretty much all of them are different shades of brown and grey. The bosses are solid, but GV2's were better.

This game's spells are either the most bland attacks you'll ever see or complete rng vomit, whether or not I come out of Patchouli's Princess Undine or ALL of Sakuya's spells alive is up to luck, the game's patterns are a downgrade from MS honestly.
Thankfully the Remilia fight is actually pretty good, the touhou formula still works fun and the music is obviously a classic. I wouldn't say this game is bad, it's just the games that came after it are definitely much better.

First Castlevania, getting used to the controls was weird but once I got them the game was quite fun. Good level design (for the most part), kickass music, I liked using Richter's special weapons and Maria was overall awesome to play
I would give this 4 stars even but alt Stage 5 is absolute dog shit I hate it so much

i love you i love you i love you i love you i love you i love you i love you i love you i love you

Gameplay wise it's pretty much perfect. Samus controls like a dream, she's super smooth, fast and fun. The areas are really well designed, bosses are really great, the puzzles (mainly the speed booster ones) are amazing. There is also A LOT of intended sequence breaking and it blows my mind. The lore addintions this game has are pretty cool in my opinion. The replayability is throught the roof and the game encourages speedrunning. Emmi sections are cool at first but they start to get repetetive later.
Sadly the areas mostly look very same-ish and the music is extremely unremarkable and that's a same.
Still a game really worth playing if you are into Metroid or Metroidvanias as a whole, but I do reccomend playing Zero Mission, AM2R (or Samus Returs), Super and Fusion before it.

This game has a lot of major problems, but fuck man I can't help but love it. It's combat system is still the best, the locations are gorgeous, the soundtrack is honestly a masterpiece, most of it's characters are so loveable and the story is really good too ESPECIALLY with TTGC in mind. XC2 excels in those areas so much they simply outshine the bad stuff for me, even if they are understandably a turn off to others. This game honestly just needs to click with you.

The near perfect video game