Poor online performance, lackluster online features, and inexcusably bad curation can't ruin what makes Mario Marker 2 special. Its a simple fact that it doesn't get much better in gaming than great 2d Mario levels.

Far too often chooses to be a frustratingly precise and incredibly linear puzzle game instead of letting the player use the timeloop to more naturally explore, uncover, and experiment within the apartment sandbox.

Easily the best game in the series since Deluxe in 2005, but missing the attention to detail and tiny quality of life improvements to make it feel like a true love letter to fans of the franchise.

Obviously has tons of well documented issues but man if it doesn't do some truly interesting stuff with story, politics, and tone.

This is just the terminal puzzle from Fallout in reverse tho

Possibly the most underappreciated game of the generation. Incredible writing, story, art style, soundtrack, atmosphere, world building and up there with some of the best casts in gaming.

King of the genre. One of the most brilliantly designed worlds in all of gaming.

I think about the Delfino Plaza theme weekly.

The soundtrack and art style are absolutely fantastic and the combat is good enough but it's totally letdown by the roguelite structure.

I get the mixed reception it's certainly not perfect but I think Vampyr is super underrated, it's gothic and weird, its tone and many of its systems are just not what you normally see in the genre.

I love Dark Souls and Fromsoft and this is an incredibly well made game worthy of all the GOTY acclaim it got. And I had very little fun playing it...

1996

Having never played the original nor having any nostalgia towards Quake in general I was surprised with just how much I enjoyed the remaster, top notch atmosphere, ambience, and level design. One of my favorites of the year.

Joins Doom 1 and 2 and Quake as older FPS's I was playing for the first time ever in the 2020's I ended up really enjoying after not being sure how they'd hold up going in to them. And similar to those other 3 one of my favorite parts of Perfect Dark is the level design, it's not as smart or secret filled as the others but games and level aren't designed the way anymore. I don't mean that purely negatively in regards to modern gaming but there's a sprawling, winding nature to the design of levels in this era that just is fantastic when done right. Also the tone, world building, and soundtrack are all great as well.

Probably a third masterpiece in the Deus Ex franchise if Eidos had been given the time they needed.

It's really nothing special ultimately but it's one of the few split screen party games that really hit for me and my friends, had some great times with it.