SGifto73
77 reviews liked by SGifto73
Sunset Overdrive
2014
I love the way yoshi jumps, flutters, throws eggs, grabs things with that tongue, it all just feels so good. The graphics and style are some of the best this industry ever witnessed, great music, inventive and unique levels.... minus half a star for crying baby (actually because the game is too easy and I would have loved more challenging platforming with these mechanics) ;)
Planetarian HD
2016
The cast is a downgrade from the first game. Music is also a letdown. Nagito is really cool, everything pertaining to him rocks.
Everything else feels like bloat. so many side games and minigames feel annoying to play. The post game hang-out mode is back from the first game. No thanks. Finished the Umami monobeast minigame to completion and didn't see any reward. Why is this here?
Ending stretch is verrrry silly, verrrry exhausting. I didn't hate it, but wasn't impressed either. I liked makoto better as a protagonist overall, but hajime's final moments were pretty cool.
Everything else feels like bloat. so many side games and minigames feel annoying to play. The post game hang-out mode is back from the first game. No thanks. Finished the Umami monobeast minigame to completion and didn't see any reward. Why is this here?
Ending stretch is verrrry silly, verrrry exhausting. I didn't hate it, but wasn't impressed either. I liked makoto better as a protagonist overall, but hajime's final moments were pretty cool.
Saint
2009
Dragon's Dogma II
2024
Failed horribly to improve on the first game. Has all the same problems 1 had and more.
DD1 suffers from lack of enemy variety but the game is short enough that burnout never managed to set in for me. DD2's world is about twice as big and somehow manages to even less to do in it.
The world feels lifeless. Towns look cool but are filled with generic NPCs that have copy pasted dialogue. The quests can be pretty unique but it's hard to care about anyone when 99% of the NPCs have no purpose in the world.
The pawn system remains half-baked. Pawns repeat the same dialogue endlessly, and the quest knowledge system just leads to pawns going "follow me!" and taking you directly to where you need to go.
Combat is still great but the enemies that carried over from DD1 don't feel much different to fight so I was already tired of fighting them from the start. 2 adds a SINGLE common large monster, and lacks a couple from the first game.
The story retreads the first game's but fails to have any of its impact. The lore and events of the game are interesting but the story fails to deliver it in a satisfying manner.
Hopefully whatever DLC they have planned fixes the enemy variety, but it can't repair how lackluster the rest of the game is.
DD1 suffers from lack of enemy variety but the game is short enough that burnout never managed to set in for me. DD2's world is about twice as big and somehow manages to even less to do in it.
The world feels lifeless. Towns look cool but are filled with generic NPCs that have copy pasted dialogue. The quests can be pretty unique but it's hard to care about anyone when 99% of the NPCs have no purpose in the world.
The pawn system remains half-baked. Pawns repeat the same dialogue endlessly, and the quest knowledge system just leads to pawns going "follow me!" and taking you directly to where you need to go.
Combat is still great but the enemies that carried over from DD1 don't feel much different to fight so I was already tired of fighting them from the start. 2 adds a SINGLE common large monster, and lacks a couple from the first game.
The story retreads the first game's but fails to have any of its impact. The lore and events of the game are interesting but the story fails to deliver it in a satisfying manner.
Hopefully whatever DLC they have planned fixes the enemy variety, but it can't repair how lackluster the rest of the game is.