Shadowrun Returns is a good tactical cRPG set in a very unique and interesting setting that combines fantasy elements such as mages, elfs, trolls, etc. with a modern/cyberpunk setting, creating a unique universe that becomes very intriguing. While the game has a ton of room for improvement, it's important to keep in mind this was crowdfunded and it's impressive to see what the developers were able to achieve with this game since it features a very good story, good characters and good (albeit linear) level design and combat. This is the perfect game for newcomers to the cRPG/tactical RPG genre considering its length and straightforward tactical turn-based combat system.

Perhaps my least favorite Mario Golf game in the series, Super Rush introduces speed golf gameplay which is good for variety but most definitely abused in the single player story mode. Said mode falls a bit flat and lacks the highly wished RPG setup that the first handheld Mario Golf had.

On a positive note, graphics are great and colorful, and classic golf gameplay is solid as always, courtesy of Camelot.

A great game if you enjoy miscellaneous puzzle minigames. The story is interesting and I love the old European-influenced art direction and style that the game uses but the puzzles can feel very disconnected from the overall feel of the game.

An interesting indie narrative-driven investigation cRPG with a cyberpunk setting. Story has ups and downs but ultimately the end is strong and worth playing through the game to experience some interesting plots.
Gameplay is basically reading and investigating to find clues and make determinatinos to solve cases that occur both in the real world and a virtual world.
Writing in the game is not perfect but overall fairly good considering the indie nature of the game. No voice acting (not even partial) is available for this game. Recommended if you can find this on sale.

Despite some old-school mechanics that are frustrating such as the labyrinth-like nature of the dungeons (all the way from early in the game to the finish) and the run-n-bump combat (slightly better in Ys II than Ys I), this game offers the most interesting part of the Ys' series story along with Ys I and Origin, as well as a fantastic soundtrack and awesome artwork.

2017

ARMS represents the off-shoot rare IPs that Nintendo comes up with every now and then. This is by no means a fantastic game nor does it offer a ton of gameplay but I personally enjoyed my time with this game and set my expectations in check in order to enjoy it.

Gameplay is quirky and different from anything else I've played before which is one of the aspects I enjoyed the most about this game. Generally, gameplay seems slow due to the extended arms melee combat but the game does warrant quick thinking and properly strategizing against the different fighters the game has to offer.

Overall, this game features unique gameplay, interesting characters and colorful graphics. Worth checking out if you are a Switch owner.

Another fun and solid entry in the Far Cry series with a Himalayan setting and an interesting villain. This game takes advantage of its gen hardware to provide improved graphics and gameplay over Far Cry 3.

While anyone can argue that this is more of the same when compared to other games, I feel like the setting, characters and 'next-gen' improvements all blended together very well to provide a quality first-person open-world game full of action, worth checking out.

This is a challenging Metroidvania incorporating Souls-like elements both in gameplay (learning boss patterns, attack timing) and story development (abstract themes, worlds, and characters). There are Spanish culture and Christianism influences in the game.

The game is on the harder side but with enough patience, it can be conquered. There is a decent amount of backtracking especially if you are trying to get all the collectibles and quest items that reward the player with more skills.

Graphics are great for being an indie game, offering variety in terms of environments, backgrounds and even enemies and NPCs. Really enjoyed the theme of the game and the character/boss design, as well as the limited voice acting which was very well done and added a shroud of mystery to the characters.

There were some disappointing aspects to this game that I wish were taken care of such as the inability to change load-outs between matches (at least in the first few months the game came out, not sure if this was addressed through a patch), not being able to play with a friend for the most part (my friend kept getting placed in the opposing team), lack of robust voice chat system (more of a Nintendo problem), etc.

The single-player campaign is solid and was fun but I still think the first game had a better campaign and final boss.

At first, Beyond Two Souls presents a confusing story and characters that, slowly as you progress through the game, are able to unfold and the player is able to put all the pieces together.

It's a good story and I personally enjoyed this more than Heavy Rain.

Paradise killer is a first-person open world investigation game that revolves around solving a murder mystery. The game has a lot of character and style and it's undoubtedly influenced by the works of Suda 51/Grasshoper Manufacture in several aspects such as character designs, visual art direction, quirky stories/dialogues, and even audio effects. The world/island is very fun to explore and features collectibles and different places to explore and gather clues for your investigation.
Interestingly enough, you can go to the final trial as soon/late as you want.

The idea is to gather as many clues as possible to hone down on what characters are suspects and finally guilty but ultimately there is no right or wrong ending in terms on who's at fault; it all depends on your personal judgment and interpretation of how the case went based on the testimonials and clues you gathered.

Overall, I highly recommend this game if you are a fan of Suda 51 works and are looking for a unique investigation/detective game thanks to its setting and characters.

Ys IX is a solid entry in the Ys series featuring gameplay based in the modern Ys combat system featuring on-the-fly party member changes. Story is fairly good and it's more involved than early Ys games which focused on simpler stories; expect to scratch your head in terms of the story especially towards the end of the game.

Graphics are poor with 3D models and textures not featuring details; it's pretty obvious that Nihon Falcom is a smaller studio and don't have the prowess and budget that other Japanese studios have.

Gameplay is fun and fast paced, with different party members having different attributes and skills that can be leveled up. Prison sections can be on the annoying side due to the slow nature of them (stealth) and frustrating unfair traps set across the prison.

Another great entry in the Ys series that uses the same Ark engine also employed in Origin and Napishtim, making the gameplay fast paced and easy to pick and play (but difficult to master and beat bosses if playing on Normal difficulty and up).

Very solid story that includes plot twists and Adol meeting a number of interesting characters in Felghana. Falcom has recently (early 2020) provided voice audio to this Steam version so it was the perfect timing for me to jump in and play and complete this game. The voice acting is not complete (only important characters and story dialogues are spoken) but it's actually very good and adds to the immersion and character development of the game.

Heavy Rain started the Quantic Dreams narrative-driven games being developed for the PlayStation systems.

I really enjoyed parts of the story and characters from Heavy Rain, the setting was interesting as well, but there were a couple of segments in the story and developments that I wasn't a big fan of that ended up hurting my initial impressions and enjoyment of the game.

Thomas Was Alone is a minimalistic platformer/puzzle game with good writing and narrative. The presentation was a bit too simple for my taste but it does go well with the narrative and the message the game is trying to convey. Level design is inconsistent with some fun and creative levels but yet some average ones.

At any rate, the game is fairly short so it's probably worth experiencing it for the unique presentation.