Forget about all the drama and complaints from this game being delayed for so long, this is in my opinion a modern masterpiece that beautifully portrays and builds a bond between a child and a creature (Trico). The setting of the game is mysterious and incredible to look at and experience, as well as being right in line with the previous Team Ico games.

Level design is great and I have to take my hat off to the devs and Fumito Ueda for adapting levels to accommodate both your character (boy) and Trico which are disproportionately different in size and behavior. The same applies with the general progression and puzzles found in the game which involves both characters. The general exploration has a vertical component to it and is handled very well through dramatic camera angles. If there's one criticism that I have is the occasional botched controls and interaction with Trico which can be bothersome, as well as some odd camera angles encountered every now and then.

With that being said, the overall journey is well worth experiencing; I was really impressed, pleased and moved by the overall story and ending in this game. A must-play if you are a PlayStation fan.

Tearaway Unfolded improves in some aspects over the original Vita release, namely graphics and performance and a bit of expanded scope. The Vita game made better use of the hardware features to create a meaningful and personal experience that the PS4 game doesn't quite reach despite trying a few things with the PS4 controller.

At any rate, this is a good 3D platformer that takes place in a unique setting and oozes charm, so if you are a fan of the genre is definitely worth checking out. Oh, and photo mode is excellent and a time sink with all the features and filters, it's almost its own game mode.

The first Hatsune Miku I played. Can't say I'm a super fan of the music but it obviously fits the game pretty well and the rhythm mechanics and corresponding visuals and presentations are very good for what the game is trying to achieve.

Short and fairly good beat-em-up for being a River City game, offering the ability to learn new moves along the way among other RPG-lite elements.

The Division was a very enjoyable game for me since I played it online with friends. I'm not sure this game will offer the best experience playing solo; the key is the communicate with your teammates and coordinate your attacks and missions objectives via the headset

The game has an addicting loot type of mechanic where you periodically get better equipment and weapons depending on the type of mission you undertake. The story was interesting and I actually enjoyed getting the collectibles around the city in order to unlock more about the story of the game.

Another solid entry in the Forza Motorsport series boasting great graphics and an ample selection of cars with a bigger focus on simulation and standard racing modes versus the open-world nature of the Horizon games.

Amazing graphics combined with the open-world driving nature of the Horizon games and a great selection of cars.

Still Alive is the 360 version of the PC smash hit by Valve. This game features new puzzles in addition to the original levels which are among the best samples of puzzle greatness in gaming.

Bought and played this close to release which is why this left a sour taste that saddened me because I have enjoyed basically all the mainline games in the series up to this point. The lack of a proper arcade single-player mode was a baffling omission.

This game takes a safe approach keeping the Kirby formula alive as it's an easy, relaxed, charming, side-scrolling adventure game. The story has an emphasis on technology and the new gameplay feature lies in the use of a mech that can also gain different abilities both for combat and for puzzles at certain points. I enjoyed the collectables experience in this game that come in the way of stickers that can in turn be used on your mech, so there's an actual incentive and visual reward for going out of the way to get them.

Not the best entry in the Fire Emblem series but it does manage to hit some interesting points in the story covering the Hoshido dynasty which are labeled as heroic and upright. Level design is a bit of a rollercoaster with highs and lows throughout the campaign. In spite of some of those weaknesses, FE Fates Birthright still deliver a solid strategy RPG experience.

This game did not have the same impact in terms of the story like it did for some people and therefore ended up being a simply 'good' game but nothing outstanding. The people that live by this game hold the story and its themes in the highest regard but since it did not have the same effect on me, I was left with above-average graphics, decent gunplay, and an interesting but somewhat limited and obtuse setting. The story and characters do explore some interesting themes as mentioned before but nothing that drew me drastically.

This game offers a short, interesting diversion from the mainline games but can't say it's a must-play. It suffers from some of the performance and graphical issues of the previous games.

Not the way I wanted the series to move forward in the modern era. While the gameplay is not bad and it still offers a fun time, the art direction and graphics took several steps back and takes away the visual charm that previous games in the series had.

One of the best entries in the Yakuza series and a great way to close out the PS3 releases. Just like 4, Yakuza 5 offers different stories via different characters all while adding a couple of new locations compared to previous titles which is great for variety.

Story-wise, the game has some ups and downs but overall this game is yet another great entry in the Yakuza series.