In terms of gameplay, this game introduced some interesting adjustments in terms of moves and physics versus FIFA 10.

At the time of its release, this game had great graphics and features. Playing FC mode online with 10 other people was chaotic but fun.

Burning Skies is (unfortunately) another example of a bad first-person shooter on a platform that should have paved the way for good handheld shooters due to its dual stick configuration.

Pretty much every component in this game from graphics to sound are below average, and combined with poor level design and layouts, and average gunplay, make Burning Skies an uneventful entry in the Resistance series.

One of the saving graces is that the game is not very long, so it was worth pushing it to the end for me to complete the game. Online play was broken at the time I played this game and full of people cheating/glitching the multiplayer mode.

Papao and Yo explores different emotional experiences that the lead developer went through via a fantasy world themed after Brazilian favelas. The effort of translating these experience into a game are there but strictly speaking from a gameplay and level design point of view, this game does not offer anything outstanding. Levels, puzzles and overall gameplay are average but are carried via the expressive nature of the game all the way to the end.

A very interesting take on the Metroidvania genre combining drilling with dungeon crawling elements in a very unique and mysterious setting featuring steam-powered robots.

The game is not very long and very much worth checking out if you are into the genre since it feels very different from the many other releases that are available for this genre.

This is not the best effort from Nintendo in regards to the Yoshi games. I found this game to be fairly uneventful and overall it tries to keep everything on the safe side. There are some cool new powerups that transform Yoshi into different things but overall there are not enough new things to make this game stand out compared to other Yoshi games. Still worth trying it out if you are a fan of the series though, since it offers some interesting graphic effects through the 3DS.

A very solid entry in the Mario Golf series. The adventure mode is not quite the "RPG" mode that fans of the series were expecting to match the experience of the Game Boy Color game but it was fun nevertheless despite its simplicity.

Graphics are great for what the 3DS offers and the gameplay is solid as always in these games.

Kirby Triple Deluxe is one of my favorite Kirby games. The game doesn't really stand out much in terms of gimmicks or new themes like Planet Robobot but instead offers a great balance of level design, gameplay and graphics (for its time).

This game makes good use of the 3DS's effects and Streetpass features. There are a ton of collectibles that are very fun to collect (keychains ftw).

One of the most addicting games I've played and my introduction to RTS games, the first StarCraft was at its time a very good PC game that offered a good story but even better competitive gameplay. I really enjoyed playing this with friends via local connection, fun times!

While this is not the most complete Mario Tennis experience, I really enjoyed this game when it was released due to its handheld nature and being (at the time) the most advanced Mario Tennis you could play in a portable device.

The game makes use of colored circles to let the player know what shot should be used to get the most advantage of your opponent. This becomes critical when playing on harder tournaments and it a way deprives full freedom of tennis play compared to other games in the series.

There is a classic mode where you have classic Mario backgrounds and you use your shots to defeat enemies which is pretty cool and a throwback for Mario fans.

Another entry in the New Super Mario Bros series, this time with a focus on collecting coins (tons of coins). Levels are designed around this concept and the game even offers a tracking system tallying the total number of coins you have collected to date which is kind of fun (also making use of the 3DS Streetpass feature).

The levels and overall game design are good but nothing outstanding, falling pretty much in line with the other games in the series not quite reaching the heights of the classic Mario side-scrolling games.

Played this at an arcade place in town with unlimited credits and of course had a blast with the rotating and vibrating cabinet. The game is packed full of action and offers branching paths to add variety and some replay value.

At the time when this was released, it was the best Animal Crossing game to date making some good use of the street pass and online features.

It's more of the Animal Crossing formula for better or for worse but with some nice improvements and additions that warrant checking the game out if you are a fan of the series.

Gone Home is a very short narrative-driven first-person game that weaves its story as you explore your family's house. The game has this eerie mysterious vibe that works well despite the game not aiming to be a horror type of game.

The setting is good and you will enjoy the 90s theme spread throughout the game. The end result and characters depicted in the game might not be for everyone but in my opinion, this game is worth a shot.

This game is fun thanks to its cheesy storyline and characters, a regular occurrence in the House of the Dead games. I enjoyed the different gameplay angle of this game that makes use of the keyboard instead of the regular light gun type of gameplay.

Typing works incredibly well and it's fun to look for collectibles in each level. The game also includes a classic mode (no typing) and mini-games that add to the replay value.