This game managed to evoke feelings and emotions in a very similar manner that Super Mario World for the SNES did when I was a kid. This game feels like the true natural progression from side-scrolling Mario games to a modern 3D take.

Graphics are crisp and colorful, 60 fps gameplay is great and the level and gameplay variety create a wonderful adventure. Wii U version is the best version of the game since it does not have the forced turbo speed mode.

Review score is a combination of the experience of 3D World and the standalone Bowser's Fury game. Note that the Wii U version of 3D World is the best version since it does not force a turbo speed mode which ends up affecting the physics in the game in both a positive and bad way.

Bowser's Fury on the other hand is a sign of fresh air and combines elements from 3D World but presented in a more traditional 3D Mario game sense such as 64 or Sunshine. Bowser's Fury is the saving grace of this package and the only con is the relatively short duration of the game.

An interesting indie narrative-driven investigation cRPG with a cyberpunk setting. Story has ups and downs but ultimately the end is strong and worth playing through the game to experience some interesting plots.
Gameplay is basically reading and investigating to find clues and make determinatinos to solve cases that occur both in the real world and a virtual world.
Writing in the game is not perfect but overall fairly good considering the indie nature of the game. No voice acting (not even partial) is available for this game. Recommended if you can find this on sale.

Shadowrun Returns is a good tactical cRPG set in a very unique and interesting setting that combines fantasy elements such as mages, elfs, trolls, etc. with a modern/cyberpunk setting, creating a unique universe that becomes very intriguing. While the game has a ton of room for improvement, it's important to keep in mind this was crowdfunded and it's impressive to see what the developers were able to achieve with this game since it features a very good story, good characters and good (albeit linear) level design and combat. This is the perfect game for newcomers to the cRPG/tactical RPG genre considering its length and straightforward tactical turn-based combat system.

Murder House pays homage to the 80s slasher horror films and therefore features sloppy writing, characters making terrible decisions, and tons of gore and blood. The game is presented in a PS1 era type of early 3D graphics with fixed camera angles (although the game does feature the option to play it as first person).

Unfortunately, the camera angles are not fully fixed and have a cinematic dynamic movement trying to convey the use of a movie/security camera feel to the presentation (a la RE Code Veronica) therefore creating this wobble effect that can induce motion sickness. I was only able to handle this game in shorter sessions, but other than that the gameplay is decent and it's set in such a way that the game does not hold your hand. Chase and enemy encounter sequences are very effective and create a very tense horror atmosphere.

Paradise killer is a first-person open world investigation game that revolves around solving a murder mystery. The game has a lot of character and style and it's undoubtedly influenced by the works of Suda 51/Grasshoper Manufacture in several aspects such as character designs, visual art direction, quirky stories/dialogues, and even audio effects. The world/island is very fun to explore and features collectibles and different places to explore and gather clues for your investigation.
Interestingly enough, you can go to the final trial as soon/late as you want.

The idea is to gather as many clues as possible to hone down on what characters are suspects and finally guilty but ultimately there is no right or wrong ending in terms on who's at fault; it all depends on your personal judgment and interpretation of how the case went based on the testimonials and clues you gathered.

Overall, I highly recommend this game if you are a fan of Suda 51 works and are looking for a unique investigation/detective game thanks to its setting and characters.

A fantastic modern Metroid game that was able to incorporate modern mechanics and graphics (3d models) while blending with classic elements from the series.

Progression is somewhat linear but not offensive, providing a good amount of non-forced backtracking for story progression (with a lot of backtracking if you are aiming to go for 100%).
Combat is fun and challenging, forcing players to learn enemy and bosses patterns to succeed. Story is surprisingly well put and even though it goes deep in the Metroid lore, it still manages to be concise and respects players' time.

Donkey Kong Country is one of my favorite platformers and a game that blew me away ever since I saw its previews and coverage in different game magazines. I think this is the game responsible for giving the edge to the SNES over the Genesis in the 16-bit war. Graphically, there was nothing remotely close to the amazing Silicon computer generated graphics. Gameplay was quick, fun and had a flow once you knew enemy and platforms placement.

A true masterpiece of its time, this game left a mark on me and I have nothing but great memories of playing this while enjoying the fantastic soundtrack by David Wise.

Ys IX is a solid entry in the Ys series featuring gameplay based in the modern Ys combat system featuring on-the-fly party member changes. Story is fairly good and it's more involved than early Ys games which focused on simpler stories; expect to scratch your head in terms of the story especially towards the end of the game.

Graphics are poor with 3D models and textures not featuring details; it's pretty obvious that Nihon Falcom is a smaller studio and don't have the prowess and budget that other Japanese studios have.

Gameplay is fun and fast paced, with different party members having different attributes and skills that can be leveled up. Prison sections can be on the annoying side due to the slow nature of them (stealth) and frustrating unfair traps set across the prison.

Despite some old-school mechanics that are frustrating such as the labyrinth-like nature of the dungeons (all the way from early in the game to the finish) and the run-n-bump combat (slightly better in Ys II than Ys I), this game offers the most interesting part of the Ys' series story along with Ys I and Origin, as well as a fantastic soundtrack and awesome artwork.

Another great entry in the Ys series that uses the same Ark engine also employed in Origin and Napishtim, making the gameplay fast paced and easy to pick and play (but difficult to master and beat bosses if playing on Normal difficulty and up).

Very solid story that includes plot twists and Adol meeting a number of interesting characters in Felghana. Falcom has recently (early 2020) provided voice audio to this Steam version so it was the perfect timing for me to jump in and play and complete this game. The voice acting is not complete (only important characters and story dialogues are spoken) but it's actually very good and adds to the immersion and character development of the game.

Ys VI: The Ark of Napishtim is another solid game in the Ys series that boasts my favorite engine of the three available in the Ys series.

The music, world, and characters are not on par with Origin or Oath and neither is the gameplay but it's somewhat expected considering this was the first game in the "Ark" engine. The story however, is very good and has a lot of good development especially towards the end of the game. Don't skip on this one if you enjoy the Ys series!

3.0 / 5.0

It serves as a tech demo for the Steam Deck with a story backdrop based on the Portal game universe. Despite its short nature, it's a fun tech demo that showcases the possibilities of the Steam Deck hardware with great Aperture-based presentation and even writing. I just wish it was longer but can't complain much for the price of free.

Perhaps my least favorite Mario Golf game in the series, Super Rush introduces speed golf gameplay which is good for variety but most definitely abused in the single player story mode. Said mode falls a bit flat and lacks the highly wished RPG setup that the first handheld Mario Golf had.

On a positive note, graphics are great and colorful, and classic golf gameplay is solid as always, courtesy of Camelot.

Kokoro Clover Part1 does a lot of things right, mainly its sunday morning Japanese show presentation both visually and from an audio perspective with a very catchy old school theme song. However, as a game, it falls really short in terms of gameplay (overly simple combat, physics), bland level design and poor boss battles.

For whatever reason, you have to manually scroll through the story segments and levels, almost like a chapter select of sorts but completely unnecessary. If you are interested in this game is probably worth waiting for the Complete Season upcoming game which will combine parts 1 and 2 and include new levels.