Trekking back through the citadel and city 17 wasn't so fun but the payoff is cool.

"Time, Dr. Freeman? Is it really that time again?"

Nearly 19 years later after its release, Valves sci-fi dystopian nightmare masterpiece follow up to the groundbreaking 1998 original precedes its long outstanding reputation as still one of the most essential pieces of gaming media.

"He was trying to buy sand for his hourglass... I wasn't selling any"

"I walked straight in, playing it Bogart, like I's done a hundred times before."

Remedy's hard boiled neo noir Gun-fu debut about a sigma cop out for blood reaches levels of peak fiction I didn't know were ever possible. Bonafide Kino.

"Harder, Better, Faster, Stronger"

While more of the same GR2 is an all thrills, no frills sequel and improved on pretty much most of the complaints I had with the predecessor to which were few but nothing detrimental to the core expierence. GR2 fuckin rules, once it starts it doesn't stop with few moments to breathe and a sequel that delivers on some of the best momentum traversal parkour, fast paced combat, and just a enough new additions to culminate into pure adrenaline action kino ecstasy. One of the years best.

A short & sweet video game equivalent to a short film/vignette that expresses the highs and lows of love and the lasting impact it leaves with us with some great use of minimalism in its approach to storytelling & gameplay.

Difficult not to compare to the works of Playdead but find its own grooves with a unique style with a dripping gross rot of Tim Burton, Henry Sellick and Phil Tippett mix of art and ghoulish atmosphere to soak up in its short runtime of 2ish hours it took breeze through. Decent October recommendation.

The Real Ghostbusters. The result of Nintendo making so many first party titles for a system that wasn't performing quite as well to its heavy competitors ended up giving us so many charming and unique titles like this. Still holds up quite nice.

John Woo's Hard Boiled, the Wachowski's Matrix, meets The Grudge & The Ring. Fun as hell, time has been kind to most of this game outside of a couple of cheap scare gimmicks.

Charming and captures the spirit of Halloween the likes of which very few games have. Unfortunately the core game itself leaves a lot to desired. I want to replay Medievil again after this though.

Dumb campy thrills and fun, A considerable improvement over the original for me.

This is worse then I remember it being. My first replay since its release in 2014 when this was the most excited I ever was for a game then. After Capcom shitted out two of the worse Resident Evil games and Konami killed Silent Hill for good(till now). Mikami's final game he would direct would not be the saving grace to the horror genre but instead a hodgepodge of half baked ideas in a derivative 7th gen AAA action horror game with unsatisfying combat, easy puzzles, boring linear designs, an underwhelming narrative and its paper thin characters. I love the games gory grindhouse hellish aesthetics and Ikumi Nakamuras near iconic work brought to life here but this game suffers from a lack of its own identity especially when the genre needed it then. The best sections are when it completely abandons being a stealth game, and a gonzo action fest with some of the late sections being entertaining. This could have been gaming's horror equivalent to having our own Paprika but instead it feels like another highlights reel of better games that came before it.

its fine, doesn't really add much to the core expierence for me much like the original game's dlc, but you could do a lot worse for $10. Probably won't ever revisit this again.

A wonderful homage to one of my favourite short lived series, its praises might end at the homage part and its a bit overpriced at $55 CAD but can't deny the joy I had playing this and love put into this. The OST is pretty killer and exactly what it needed to be.