Saturnbud
2014
Real ass hidden gem! Going from learning to improving to mastering the movement and gameplay loop is super satisfying and rewarding. Feels like maaayyybe it started to overstay its welcome towards the end but this is coming from someone who did every single trial and side quest in between main missions. (Would be a 9/10 if I didn’t have to hear Yuri Lowenthal say “NeoGaf”.)
2023
2019
2019
1998
(Pre-Anniversary Patch)
An innovative leap that pushed not only the FPS genre but narrative structure in games. Coming off of playthroughs of the first 2 Dooms and Quake, I can see how these blew minds back in ‘98. On A Rail and Xen are the 2 stages that have either aged the worst or were possibly never good to begin with.
An innovative leap that pushed not only the FPS genre but narrative structure in games. Coming off of playthroughs of the first 2 Dooms and Quake, I can see how these blew minds back in ‘98. On A Rail and Xen are the 2 stages that have either aged the worst or were possibly never good to begin with.
2021
!Played on Normal Difficulty!
What feels like a worthy successor to Doom & Doom II, I can see both how this was influential enough that its impact is still felt 25 years later, and how it didn't really have the moxy to stand above its predecessor in pop culture. The game is still really fun and has that enticing "boomer shooter" gameplay loop that left me wanting "one more level" every time. Ambient OST and sound design were on point, the levels while very same-y across episodes were coherent and readable. Gibbing with the Super Shotgun during Quad Rampages ROCKS! I probably would've given this a higher score if Shub-Niggurath wasnt even more of a wet fart final boss than Icon of Sin. Overall 8/10, I'll probably get around to the expansions and new episodes eventually.
What feels like a worthy successor to Doom & Doom II, I can see both how this was influential enough that its impact is still felt 25 years later, and how it didn't really have the moxy to stand above its predecessor in pop culture. The game is still really fun and has that enticing "boomer shooter" gameplay loop that left me wanting "one more level" every time. Ambient OST and sound design were on point, the levels while very same-y across episodes were coherent and readable. Gibbing with the Super Shotgun during Quad Rampages ROCKS! I probably would've given this a higher score if Shub-Niggurath wasnt even more of a wet fart final boss than Icon of Sin. Overall 8/10, I'll probably get around to the expansions and new episodes eventually.
I’m not terribly well versed on the genre but this was a pretty amazing take on a Quake engine WAD, especially for free. While there is a something borrowed, something new feeling to the weapons and enemies, the environment and gameplay loop feel completely original to the title and by the end it’s basically standing on its own. Would love to see more of this, but honestly it feels perfectly encapsulated as a standalone experience.
2016
2020
2019
2021