The weirdly simplistic gameplay makes a lot of people miss the forest for the trees (myself included for a while) but if you are a NMH fan and take the time to sit down and play this all the way through, will not be disappointed.

My, Earth really is full of things!

2021

!Played on Normal Difficulty!
What feels like a worthy successor to Doom & Doom II, I can see both how this was influential enough that its impact is still felt 25 years later, and how it didn't really have the moxy to stand above its predecessor in pop culture. The game is still really fun and has that enticing "boomer shooter" gameplay loop that left me wanting "one more level" every time. Ambient OST and sound design were on point, the levels while very same-y across episodes were coherent and readable. Gibbing with the Super Shotgun during Quad Rampages ROCKS! I probably would've given this a higher score if Shub-Niggurath wasnt even more of a wet fart final boss than Icon of Sin. Overall 8/10, I'll probably get around to the expansions and new episodes eventually.

I’m not terribly well versed on the genre but this was a pretty amazing take on a Quake engine WAD, especially for free. While there is a something borrowed, something new feeling to the weapons and enemies, the environment and gameplay loop feel completely original to the title and by the end it’s basically standing on its own. Would love to see more of this, but honestly it feels perfectly encapsulated as a standalone experience.

Difficulty: USA Normal
Rank: Capybara
This game falls into the same slot as Half Life to me where I can see how massively important it was for gaming, had a lot of fun moments but holy HELL has it aged a bit. Some part of this game's design feel clunky and unpolished and the entire 2nd Sniper Wolf fight having reticle bob are actively bad decisions that only frustrate and placate the player during what should be a fun and intense fight. But again, nice story and overall gameplay loop are foundational and im excited to play MGS2

This game feels like the devs were just so excited to do anything and everything with the new DualShock controllers. It doesn’t always work, and some stuff like camera controls feel wonky but it’s never dull. Will probably revisit this and go for 100% before moving up the series, it’s just that fun.

Playing this on Series X is phenomenal
Controls are completely remappable inside the game, everything runs at a cool 60fps. Level design feels like I should have a jump button, but I don’t.

Now that’s a whole ass video game. Amazing gameplay flow, fun but simple movement, each stage feels unique and memorable. Cherry On Top is the charming writing and characters. Knocked half a star off for Rust Bucket Bay alone though.

That’s some good ass video gaming…
Possibly the first time a single player campaign has left me hungry for more. I wish some of the grander aspects of the game like the characters were played up more. Feels like some show up, get a cute intro and die in 35 seconds while others got more buildup and dialogue. Titanfall 3… I’ll wait for you.

Maaaaan where to start… a lot of the reviews saying this game “isn’t as bad as people think” but I think it being so bland and forgettable makes it AS bad as I thought going in.
For reference, played start to end on Heroic. While I started getting a grip for the game feel as I went along, it never felt like firefights were terribly engaging, fun or well designed. It had some cool moments and set pieces at play, but the story was just completely all over the place. Coming back to this knowing basically every plot point set up is pushed aside in the novels and gone in Infinite is a bit sad honestly.

Real ass hidden gem! Going from learning to improving to mastering the movement and gameplay loop is super satisfying and rewarding. Feels like maaayyybe it started to overstay its welcome towards the end but this is coming from someone who did every single trial and side quest in between main missions. (Would be a 9/10 if I didn’t have to hear Yuri Lowenthal say “NeoGaf”.)

“It’s more Sunset Overdrive”
This felt like the better of the 2 expansions imo, new water shmovement and the tight, intertwined locale of the oil rig made this a decently fun little epilogue

“More of the more of Sunset Overdrive”
I was just kind of whatever on this expansion. FUCK the Energy Ball Trials. Funny little final final boss that doesn’t really tie up the game but gives a nice wink and nod to the player.

Years of Rhythm Heaven have prepared me for this very moment.
(My only main complaint is how fast it feels like the story rushes you out the door as soon as you get all your skills, but at least it never feels like it overstayed its welcome and instead has so much post-game content)