Saturnbud
2021
!Played on Normal Difficulty!
What feels like a worthy successor to Doom & Doom II, I can see both how this was influential enough that its impact is still felt 25 years later, and how it didn't really have the moxy to stand above its predecessor in pop culture. The game is still really fun and has that enticing "boomer shooter" gameplay loop that left me wanting "one more level" every time. Ambient OST and sound design were on point, the levels while very same-y across episodes were coherent and readable. Gibbing with the Super Shotgun during Quad Rampages ROCKS! I probably would've given this a higher score if Shub-Niggurath wasnt even more of a wet fart final boss than Icon of Sin. Overall 8/10, I'll probably get around to the expansions and new episodes eventually.
What feels like a worthy successor to Doom & Doom II, I can see both how this was influential enough that its impact is still felt 25 years later, and how it didn't really have the moxy to stand above its predecessor in pop culture. The game is still really fun and has that enticing "boomer shooter" gameplay loop that left me wanting "one more level" every time. Ambient OST and sound design were on point, the levels while very same-y across episodes were coherent and readable. Gibbing with the Super Shotgun during Quad Rampages ROCKS! I probably would've given this a higher score if Shub-Niggurath wasnt even more of a wet fart final boss than Icon of Sin. Overall 8/10, I'll probably get around to the expansions and new episodes eventually.
I’m not terribly well versed on the genre but this was a pretty amazing take on a Quake engine WAD, especially for free. While there is a something borrowed, something new feeling to the weapons and enemies, the environment and gameplay loop feel completely original to the title and by the end it’s basically standing on its own. Would love to see more of this, but honestly it feels perfectly encapsulated as a standalone experience.
1998
Difficulty: USA Normal
Rank: Capybara
This game falls into the same slot as Half Life to me where I can see how massively important it was for gaming, had a lot of fun moments but holy HELL has it aged a bit. Some part of this game's design feel clunky and unpolished and the entire 2nd Sniper Wolf fight having reticle bob are actively bad decisions that only frustrate and placate the player during what should be a fun and intense fight. But again, nice story and overall gameplay loop are foundational and im excited to play MGS2
Rank: Capybara
This game falls into the same slot as Half Life to me where I can see how massively important it was for gaming, had a lot of fun moments but holy HELL has it aged a bit. Some part of this game's design feel clunky and unpolished and the entire 2nd Sniper Wolf fight having reticle bob are actively bad decisions that only frustrate and placate the player during what should be a fun and intense fight. But again, nice story and overall gameplay loop are foundational and im excited to play MGS2
1999
This game feels like the devs were just so excited to do anything and everything with the new DualShock controllers. It doesn’t always work, and some stuff like camera controls feel wonky but it’s never dull. Will probably revisit this and go for 100% before moving up the series, it’s just that fun.
2008
2016
That’s some good ass video gaming…
Possibly the first time a single player campaign has left me hungry for more. I wish some of the grander aspects of the game like the characters were played up more. Feels like some show up, get a cute intro and die in 35 seconds while others got more buildup and dialogue. Titanfall 3… I’ll wait for you.
Possibly the first time a single player campaign has left me hungry for more. I wish some of the grander aspects of the game like the characters were played up more. Feels like some show up, get a cute intro and die in 35 seconds while others got more buildup and dialogue. Titanfall 3… I’ll wait for you.
2015
Maaaaan where to start… a lot of the reviews saying this game “isn’t as bad as people think” but I think it being so bland and forgettable makes it AS bad as I thought going in.
For reference, played start to end on Heroic. While I started getting a grip for the game feel as I went along, it never felt like firefights were terribly engaging, fun or well designed. It had some cool moments and set pieces at play, but the story was just completely all over the place. Coming back to this knowing basically every plot point set up is pushed aside in the novels and gone in Infinite is a bit sad honestly.
For reference, played start to end on Heroic. While I started getting a grip for the game feel as I went along, it never felt like firefights were terribly engaging, fun or well designed. It had some cool moments and set pieces at play, but the story was just completely all over the place. Coming back to this knowing basically every plot point set up is pushed aside in the novels and gone in Infinite is a bit sad honestly.
2014
Real ass hidden gem! Going from learning to improving to mastering the movement and gameplay loop is super satisfying and rewarding. Feels like maaayyybe it started to overstay its welcome towards the end but this is coming from someone who did every single trial and side quest in between main missions. (Would be a 9/10 if I didn’t have to hear Yuri Lowenthal say “NeoGaf”.)
2023