I'd probably rate this higher if I hadn't already played a little Kirby Fighters 2. This just feels like a scaled-back version of that.

Cute fleshed-out version of the minigame, but I don't think the thing is actually that fun.

Pretty lousy. Gameplay is extremely repetitive, and the monetization sucks.

The controls just aren't tight enough for the things the game wants you to do. Cool idea though!

I like that you can change Kirby's color to Lavender :)

Hopefully this is the worst Kirby game.

Pretty basic in terms of Kirby games. The bosses are extremely easy because of the Friends mechanic. The collectibles are also very easy to obtain. A lot of the post-game stuff is cool.

There are a lot of things to like about this game. It looks and sounds great, has a lot of power up choices, and the basic level design is solid. However, the developers got so bogged down in making an open Kirby game that they designed a tedious world. Dead ends, backtracking, etc...this game just didn't do it for me at all.

Probably the best Kirby game I've played so far. The challenges to get the crystals feel worthwhile (if a little frustrating at times), the level design is clean and well thought out, and the mixing of powers is a lot of fun.

The level design is extremely basic. A lot of the levels feel incredibly repetitive. The aesthetic is amazing though.

Super Star is a great Kirby game, with one exception. It's a collection of "games" that follow the traditional Kirby formula, with slight variations. I had to cut half a star though because I really didn't like The Great Cave Offensive. The design of the level felt too convoluted, and it wasn't fun to navigate.

The level design is way too simple, and one of the three animal companions just sucks eggs (I'm looking at you, Kine).

This game is fun, and the Epilogue is a nice addition that felt fully fleshed out (not to mention the mini games).