I was hoping this could be an A+ if it fixed my issues with Crash 2. It did. The gameplay was smoother in some places and I thought the finale gave a challenge and the ending didn't feel anticlimactic because of that. It also keeps the charm that Crash 2 had and barely changed a thing. Then why isn't it a five and why don't I prefer this over the second one? It's because there are too many gimmick levels, some with wonky gameplay and controls and the actual platforming levels are a bit too easy and bland. I have no problem with the gimmick levels as it adds variety to the game to make things more interesting, but I feel like with the boat levels with Coco and the scuba levels, the controls were wonky. The scuba diving was a bit slow where I would have the joystick all the way right and it would take Crash forever to go right and I'd die. The same goes with the boat where the steering was way too sensitive. I'd have to keep turning back for boxes and the crystal because the steering would go way left or right with a slight movement of the joystick. I did enjoy them, but they could've been improved. I very much liked the motorcycle and plane levels though as they ran very smoothly and were way more fun than they should've been. When it comes to the actual platform levels though, they were a bit inconsistent in execution and difficulty. They all ran smooth though. My problem was that it would go from a hard level to an especially easy one and then some of them would be pretty bland. I still had fun with most of them though. I also think this game has the most creativity with the worlds you go to. They introduce the time warp thing where you can go to so many different places. It's a phenomenal idea which creates scenic levels and adds more fun to it making some of them slightly less bland. I also enjoyed the plot of this game which was original and the whole Uka Uka plotline was interesting. My biggest issue is the way they set up the game. I didn't really care for the layout of the main world you're in with everything being separated like that. Crash 2's layout was great, while this felt like a step down. I think if this was slightly more organized, had smoother controls, and more exciting levels, this could've been the best because they already had a 4.5 game for me. But in the end they didn't have that which made me deduct a few points. It's a lot of fun and my second favorite of the original trilogy. I'd recommend playing these games. Time to go play the originals!

GRADE
A-

This would easily be a five star game but there were just two major things that were wrong with it. There were no minor issues as all the levels were perfect (except two or three) and the gameplay was smooth (with the exception of one thing). The jetpack mechanics were just awful in two of the levels. It's in the Cortex boss fight that I'll get to later, but it was smoother in that. In the individual levels, it was awful. Everything is tightly packed together and the jetpack was all wonky. Because of that it was much harder than it needed to be. The other thing is the Cortex boss fight. It was so anticlimactic! All of the other bosses were harder than the FINAL boss. He only has three lives and the fight doesn't get increasingly difficult. He could've shot stuff at you or evolved into a mega robot of some sorts! Other than that, this game is perfect. The game improves on much of the first game with the coherence, level design, and boss fights (except the finale). The game flows better in my opinion since the levels feel more related to each other than the first. The first game changes rapidly from bridge to jungle to factory, while this game gives you time to get there. There are some jumps from desert to arctic, but there's less of that in this than the first game. It also has more imaginative levels with bee obstacles, night lights, and the idea of a jetpack. The boss fights are also more creative in this game as you do more of a variety of stuff than jumping to certain spots like in the first game. This is a phenomenal platform game that I'm willing to play again. It makes me really want to play the original games.

GRADE
A-

Masterpiece. The best game I've ever played.

GRADE
A+

This is my second Valve game and it was a whole lot of fun! I really like the creativity in all of the classes and the wide array of things you can do is great. My only problem is it gets pretty hectic but maybe as I get better this could go to a 5.

GRADE
A

Dang this is a surprisingly fun shooter. I'm not a big fan of online free games on PS4/Switch/Xbox/PC, etc., but this one managed to deliver on everything it had to offer. This has better gameplay than some of the COD games I've played and this isn't a 60 dollar game. This is a bit of a mix of Fortnite, Halo, and Portal. It has the same menu layout and loading as Fortnite, it has the vibes of Halo, and the idea of portals is none other than Portal. This combines all three of those games into something phenomenal that is all fun, awesome, and quality. The graphics in this game are stunning. The maps look amazing and are creatively designed. All of them are unique in there own way and bring something to the game. The gameplay is smooth with the shooting, running, portals, and other things makng it a pleasant experience to playthrough. Splitgate brings a bunch of aspects from fan favorite games into one, where it really shouldn't work, but for some reason it does. My few complaints are that I really wish that this wasn't easy for people to hack. Sometimes I'd die just by walking by someone without even being hit. I also wish that you could see what weapon you are using if you are in the back row of a team in the menu before you start playing since some of the guns look VERY similar to each other. While it has it's flaws, it's still a free game and a fun one indeed. It's extremely playable and one of my favorite shooters. Can't wait to play this with friends!

GRADE
A-

(Played on PC but I'll mark as NES)

Now this is a Disney platform! I loved Chip n Dale Rescue Rangers but this one was a step up. Holy crap I loved this. I'm a huge fan of Disney and these characters so I might be a bit biased but I really loved this game! The music is phenomenal, specifically The Moon Theme which has been regarded as one of the best game themes ever apparently. I had a lot of fun progressing through all these levels and I thought they were all really fun. The game can get repetitive since it's the same 5 templates the whole way through, but with each adventure it's different every time with new enemies and layouts for a completely original platform game. I loved it so much.

GRADE
A+

That was a lot of fun! I thought it had a bunch of amazing levels and exciting environments all for a very fun platform game. It got really hard at a lot of parts but man it was still so much fun and I appreciated the challenge in this platform game.

GRADE
A

I was enthusiastic about playing this one because I thought Miles was great in the first Spider-Man PS game. This one didn't disappoint! I want to get the negative stuff out first. I thought the beginning of the game was a little slow. I thought the way they were setting up the game and introducing us to the characters and story, it felt more like the rough draft of the beginning and just left it at that. Then you have the villain reveal. I don't mind who the villain turns out to be, but the timing of the reveal was way too soon. I know that after the reveal the rest of the game is dependent on the reveal, but I felt they could've made the game longer to pace all of that better. I get it's more of an expansion than a sequel to Marvel's Spider-Man, but I think that this could've been released as a sequel instead and made the story better. Besides that this game is MARVELous. The gameplay in this is improved upon the previous Spider-Man game and I thought the venom powers were a nice addition. I thought they did a nice job of growing Miles' character throughout the game as this is an origin story for Miles as he goes on his first solo mission as Spider-Man. I think Spider-Man: Into the Spider-Verse did a better job with Miles, but that's a solo movie without having a previous game already setting up the character like this one did. I think the enemies are all well developed even if they feel VERY similar to the "Demons" and "Sable" from the first game. I really enjoyed this one and I am super excited for the next PlayStation Spider-Man game!

GRADE
A-

I think the game is pretty fun and it's good for a nice casual sports game. It doesn't have many stakes and it doesn't have anything to make it too exciting, but that's what I like about it. It's relaxing and that's what I would want from a Mario sports game if I didn't want anything too much. I do think the gameplay could've been a bit smoother though. I also think that there could've been a better sound when you hit the ball. The sound it has just feels like your hitting cotton and not a tennis ball. I wish the sound was like Wii Sports where it felt like there was impact. This is still fun though and if you like Mario Tennis it's worth it.

GRADE
B+

This game has just awful controls. Could've been fun, but the controls just suck. Only a 1.5 for nostalgia.

GRADE
D-

I would give Drake's Fortune a 4.5, while Among Thieves and Drake's Deception would be 5s. Among Thieves is my favorite game at the moment so even with that 4.5 game, it's gonna be a 5 because that will be cancelled out. I thought it was just great. I can't explain how much fun I had with these games. So excited for A Thief's End and Lost Legacy!

GRADE
A+

This game was just incredible. It was realistic with it's environements, looks absolutely phenomenal, and a whole lot more. It's truly an amazing game! There is no weak thing in this game to me and I think the cinematic feel really helps this game. It's so much fun.

GRADE
A+

I don't like abandoning games with a campaign because I want to finish the story then judge the game. That would be like watching a movie halfway and then reviewing it not knowing if the end has a redeeming pay off. But this one I had to. First off, this is an excellent idea. This game would take the idea of motion controls of the Wii and have the concept of controlling a lightsaber with the Wii remote. But the way they executed it was pretty bad. First off, it's way too hard to control. There were countless times where I was swinging the remote and nothing would happen. I would also hit the buttons to dodge and block but nothing would happen. It also had an awful idea for a campaign. I get the whole point of this game is lightsaber duels, but the campaign didn't have to be completely lightsaber duels and cutscenes. At least have some story to it instead of a loop of free play battles with awful Clone Wars cutscenes. I think the game could've been better if there was a story with the campaign and you could walk around a world and swing the lightsaber to attack enemies and then there were duels for attacking the bosses, and instead of making it completely centered around Clone Wars they could have all the Star Wars characters that used lightsabers at the time of it's release. Keep free play and the other modes too and also fix the mechanics and controls to make them a lot smoother. This was pretty disappointing and I think I have good reason to abandon it.

GRADE
D